Commit Graph

32 Commits

Author SHA1 Message Date
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Michael Lutz 0089323542 Add: [Script] Custom news message text for industry SetProductionLevel. 2023-09-02 16:20:59 +02:00
Michael Lutz 1c56991213 Add: [Script] Game script control of industry production level. 2023-09-02 16:20:59 +02:00
Patric Stout 299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 2023-08-12 18:14:21 +00:00
Andy ce9305a5ee
Add: [Script] GSIndustry.GetConstructionDate() method (#11145) 2023-07-20 20:35:37 +02:00
PeterN d086f288cd
Codechange: Remove duplicated includes. (#10888)
These are now included by stdafx.h so don't need to be included again.
2023-05-29 14:29:00 +01:00
PeterN 584faaf064
Change: Reorganise industry accept/produce arrays. (#10853)
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
2023-05-25 21:25:46 +01:00
Peter Nelson 09408e8e46 Codechange: Add IsCargoAccepted/Produced() helpers. 2023-05-24 17:34:11 +01:00
Peter Nelson 633f19419d Codechange: Make more use of GetCargoAccepted/ProducedIndex(). 2023-05-24 17:34:11 +01:00
Peter Nelson 76516d7f70 Codechange: Use IsValidCargoID/IsValidCargoType.
IsValidCargoType() is used only for unmapped IDs.
2023-05-22 20:43:40 +01:00
Rubidium bbcb55ebc9 Codechange: use std::string as script API return type 2023-05-14 22:54:10 +02:00
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
Rubidium 717f79ff22 Add: deity mode enforcement checks to functions with command or company access
Command functions are those that call ScriptObject::Command, and functions
with company access are any that call ScriptObject::GetCompany. This is a bit
over-protective, but having the check everywhere makes it easier to validate
that no check is missing automatically instead of by review.
2023-03-08 22:33:47 +01:00
Rubidium 83946ca31d Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
glx22 6671994655 Codechange: Use SQInteger for generic numbers in script_industry 2023-03-06 00:32:12 +01:00
glx22 3559576166 Codechange: [Script] Don't expose static buffers outside of ScriptText 2023-02-17 21:28:14 +01:00
dP fe2c8a1240
Codechange: Decouple INDUSTRY_CTRL into separate commands (#10475) 2023-02-14 11:29:11 +01:00
Michael Lutz 58cff7b081 Codechange: Un-bitstuff the remaining on-map commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
glx22 38c97e1492 Codechange: Replace TILE_AREA_LOOP with range-based for loops 2021-05-13 00:13:54 +02:00
dP bab7de6cf2 Feature: Allow GameScripts to add additional text to Industry view window 2021-01-22 09:50:53 +00:00
Pavel Stupnikov 9a45a0f535
Feature: Set exclusive access to industry from GS (#8115) 2020-12-22 14:29:48 +01:00
Niels Martin Hansen b7751c483e
Feature: Influence industry production changes from GS (#7912) 2020-12-22 14:21:31 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Peter Nelson 8b1b3fd0f9 Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
peter1138 ed6084523d Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium 4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 2012-01-08 21:48:05 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00
Renamed from src/ai/api/ai_industry.cpp (Browse further)