Rubidium
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eaae0bb5e7
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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2023-07-19 19:30:14 +02:00 |
Rubidium
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2dd2b698d2
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Codechange: convert C-style GetTownName API to std::string returning API
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2023-06-05 17:07:39 +02:00 |
Rubidium
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4e39a58c59
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Codechange: let town name generation use StringBuilder
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2023-06-04 21:42:59 +02:00 |
Rubidium
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3373128233
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Codechange: pass the randomizer directly to the town name generation
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2023-01-14 22:00:11 +01:00 |
S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
rubidium
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9f6b8aea49
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(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
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2014-02-06 21:06:59 +00:00 |
alberth
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4af8c2d5e1
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
rubidium
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1a515e6344
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
smatz
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1da745c9ad
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(svn r17612) -Feature: possibility to choose (randomise or enter custom) town name before its creation (original patch by Terkhen)
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2009-09-22 13:54:54 +00:00 |
smatz
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662ef3173b
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(svn r17597) -Codechange: rename namegen* to townname*
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2009-09-21 11:01:16 +00:00 |