Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
6691ee3b96
Codechange: Template script command calls.
2021-12-16 22:28:32 +01:00
rubidium42
44ca7d9377
Change: Use gender-neutral pronouns
2021-05-15 10:16:48 +02:00
Patric Stout
f66baa444f
Codechange: use C++11 constructs for for-each loops ( #8432 )
2020-12-25 19:38:18 +01:00
Patric Stout
29e3331055
Codechange: move block a bit lower to increase readability
...
It was rather confusing that "library_name" was calculated, and
then not used to do the FindLibrary() call. Flipping those two
blocks around makes it a bit more sane to read.
2020-12-25 17:03:44 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
rubidium
33ab505567
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
2014-09-06 17:46:56 +00:00
rubidium
7c4e9dd71d
(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
2014-09-06 17:30:33 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
5b82822c12
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
2014-04-23 21:12:09 +00:00
frosch
ef4c2ce031
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
2014-04-23 20:44:42 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
zuu
d39a50e76e
(svn r24575) -Add: ScriptController::Break() now also pauses the game (and not only the script)
2012-10-05 19:16:23 +00:00
zuu
4f40acded0
(svn r24574) -Change: remove undocumented return value of ScriptController::Break()
2012-10-05 19:13:44 +00:00
zuu
f10c54633b
(svn r24559) -Fix (24542): Blocking script debug on non-dedicated servers is a not too much
2012-09-26 20:16:57 +00:00
zuu
77347682db
(svn r24543) -Fix-ish (r24542): Removed unnecessary preprocessor directive
2012-09-21 21:00:32 +00:00
zuu
46605e554e
(svn r24542) -Feature: Allow AI/GS script developers to break the execution of their scripts using ScriptController::Break
2012-09-21 20:49:43 +00:00
rubidium
22637f139f
(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
2012-03-04 16:54:12 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
2011-12-19 21:05:25 +00:00
truebrain
2c877b074e
(svn r23369) -Codechange: use script includes when possible, not ai includes
2011-11-29 23:27:17 +00:00
truebrain
e0d4c75cf4
(svn r23368) -Codechange: move FindLibrary down a few layers, so there is no layer violation anymore
2011-11-29 23:27:08 +00:00
truebrain
880f377fa6
(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid global variable in script_controller
2011-11-29 23:27:01 +00:00
truebrain
34d7f01ccc
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
2011-11-29 23:26:35 +00:00
truebrain
75c4bd280a
(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file)
2011-11-29 23:21:24 +00:00
truebrain
bbd9facb44
(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
2011-11-29 23:21:13 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
truebrain
afdb67a353
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
2011-11-29 23:07:38 +00:00