rubidium
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7590651aea
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(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0
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2010-04-11 21:46:20 +00:00 |
rubidium
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d8baa1342c
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(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
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2010-04-08 21:14:49 +00:00 |
smatz
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53aaabe6e9
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(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
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2010-03-23 22:25:43 +00:00 |
frosch
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116a5f56a4
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(svn r19481) -Codechange: Turn _industry_counts into a static member of Industry.
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2010-03-20 14:30:16 +00:00 |
yexo
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2b62e467af
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(svn r19458) -Fix (r19457): svn add the new file
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2010-03-18 23:14:47 +00:00 |
yexo
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38f4cb6469
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(svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found
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2010-03-18 23:12:38 +00:00 |
yexo
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c4a88ce022
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(svn r19455) -Codechange: split all airport information in Station to a seperate class
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2010-03-18 21:02:20 +00:00 |
yexo
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05d29d8a3d
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(svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks
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2010-03-16 16:04:35 +00:00 |
yexo
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e3591f8a1d
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(svn r19429) -Fix: when the title game contains an AIPL block the AI settinsg where overwritten by those from the title game
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2010-03-15 22:42:43 +00:00 |
Yexo
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dfa528d058
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(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame
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2010-03-13 00:15:24 +00:00 |
terkhen
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4eb6e3f060
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(svn r19392) -Codechange: Increase the maximum size of a TileArea.
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2010-03-12 19:38:00 +00:00 |
yexo
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22081cbd19
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(svn r19382) -Fix (r19381): don't break savegame version 139
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2010-03-10 18:59:40 +00:00 |
yexo
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1a28aaf69e
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(svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in the savegame
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2010-03-10 18:51:56 +00:00 |
yexo
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0cf90dbeb0
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(svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code
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2010-03-10 18:46:26 +00:00 |
terkhen
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b443a3ee0a
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(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
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2010-03-06 12:58:33 +00:00 |
terkhen
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c958c2c31f
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(svn r19345) -Feature: Realistic acceleration for road vehicles.
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2010-03-06 12:56:57 +00:00 |
terkhen
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06a3faa651
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(svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
-Add: Required acceleration functions at RoadVehicle.
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2010-03-06 12:54:42 +00:00 |
terkhen
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4e6cac84d6
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(svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
-Codechange: Move GetSlopeResistance to GroundVehicle.
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2010-03-06 12:50:55 +00:00 |
yexo
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308781664b
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(svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9
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2010-03-05 23:20:02 +00:00 |
yexo
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7ff55502f0
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(svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized
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2010-02-25 20:06:11 +00:00 |
yexo
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a9c8dbc0a0
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(svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it
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2010-02-25 20:05:31 +00:00 |
smatz
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f051066bc4
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(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
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2010-02-24 14:46:15 +00:00 |
yexo
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698737f485
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(svn r19198) -Codechange: store the size of stations in savegames
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2010-02-22 14:17:07 +00:00 |
rubidium
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7a73a7490d
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(svn r19090) -Codechange: some comment coding style fixes
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2010-02-10 21:06:05 +00:00 |
rubidium
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21bd2722cd
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(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
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2010-02-10 16:24:05 +00:00 |
rubidium
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78f31c1744
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(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
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2010-02-06 17:26:21 +00:00 |
rubidium
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64ead0b513
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(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
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2010-02-05 20:22:01 +00:00 |
rubidium
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a126db6ea4
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(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
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2010-02-05 20:18:30 +00:00 |
smatz
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54f958c8e5
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(svn r18954) -Fix (r18952): missing 'inline'
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2010-01-29 23:54:00 +00:00 |
yexo
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dc714960e3
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(svn r18952) -Fix (r18950): loading recent (=newer then title game) savegames failed
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2010-01-29 21:06:35 +00:00 |
yexo
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fae34ee719
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(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
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2010-01-29 00:03:31 +00:00 |
yexo
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fa01b25f74
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(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
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2010-01-28 22:34:14 +00:00 |
yexo
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388c713f08
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(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
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2010-01-24 20:25:28 +00:00 |
michi_cc
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a4f50de959
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(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
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2010-01-23 22:23:45 +00:00 |
rubidium
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251ffaa000
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(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
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2010-01-16 19:08:33 +00:00 |
rubidium
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aaf0b4b46c
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(svn r18812) -Codechange: make some functions in train.h functions of Train.
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2010-01-15 18:23:52 +00:00 |
rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
rubidium
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3ebec78900
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(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
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2010-01-10 21:20:51 +00:00 |
rubidium
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aca2daf841
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(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression
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2010-01-10 15:35:13 +00:00 |
rubidium
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188c8ebd5c
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(svn r18771) -Codechange: minor cleanups in saveload code
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2010-01-10 14:57:05 +00:00 |
rubidium
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f5053cee7e
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(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it.
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2010-01-10 14:30:32 +00:00 |
rubidium
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3ca0937c1c
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(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
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2010-01-10 13:12:34 +00:00 |
rubidium
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e4af35d316
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(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
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2010-01-09 14:43:08 +00:00 |
rubidium
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f65f276d10
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(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
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2010-01-09 14:41:22 +00:00 |
yexo
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b378e82676
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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2010-01-04 18:33:43 +00:00 |
rubidium
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87466a4ed0
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(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
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2010-01-04 18:21:07 +00:00 |
rubidium
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069b6a9fab
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(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
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2010-01-03 21:29:20 +00:00 |
rubidium
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35c79d81ef
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(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro
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2010-01-02 15:56:20 +00:00 |
rubidium
|
58be174df2
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(svn r18688) -Cleanup: remove some unused code/constants
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2010-01-02 15:52:41 +00:00 |
rubidium
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ea75e7da60
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(svn r18686) -Fix [FS#3470]: in some cases _sl.chs is used when not initialised. As _sl.chs always refers to a single table when initialised replace _sl.chs with the actual table
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2010-01-02 15:48:07 +00:00 |