Commit Graph

35 Commits

Author SHA1 Message Date
truebrain 285621eb9a (svn r23599) -Codechange: document WC_ entries, and reoder a bit 2011-12-19 20:44:47 +00:00
truebrain 2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 2011-12-15 22:22:55 +00:00
michi_cc 6083d6ffb4 (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 2011-12-03 23:40:08 +00:00
frosch b725913f3b (svn r23248) -Codechange: Rename everything related to the NewGRF 'readme' to 'textfile', so it is more generic. 2011-11-18 13:05:55 +00:00
rubidium 02b884d923 (svn r23244) -Feature: if the installation is ananas, try to get the b without b installed 2011-11-17 21:17:17 +00:00
rubidium 514d887690 (svn r23178) -Feature [FS#4780]: in-game readme.txt readmer (LordAro) 2011-11-10 06:15:03 +00:00
rubidium e99aec39ef (svn r22789) -Codechange: rename generation window class to modal progress 2011-08-21 12:49:14 +00:00
frosch c544dca519 (svn r22618) -Fix [FS#4653]: When changing difficulty settings over the network, do not just reopen the difficulty window if any game options window is opened; instead invalidate them properly. 2011-07-02 12:58:37 +00:00
frosch 1688470eb9 (svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS. 2011-07-02 12:49:44 +00:00
rubidium 835ae31f45 (svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only used for client list popups 2011-04-22 15:50:13 +00:00
rubidium 7b16c7650b (svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
yexo 5a2862814a (svn r20258) -Feature: more user-friendly gui to change NewGRF parameters 2010-07-31 12:15:12 +00:00
alberth 85c775e7f3 (svn r20206) -Feature: Display suppliers and customers of an industry or cargo. 2010-07-23 18:39:02 +00:00
rubidium c72e2dde60 (svn r19723) -Add: a simple sprite alignment helper. It does not store the new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. 2010-04-25 16:27:30 +00:00
rubidium 21883a84d7 (svn r19708) -Add: NewGRF "debugging" window and data tables; should be a useful tool for NewGRF developers to get some insights into the value of some variables 2010-04-24 13:36:29 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 48d74751ac (svn r18293) -Codechange: add a window to set the date. Based on work by PhilSophus and Maedhros. 2009-11-25 23:38:59 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz 42747e222c (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow 2009-02-17 00:21:08 +00:00
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
Yexo 3d35b3c2cc (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium c8c61e36bd (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
rubidium a999bb3227 (svn r14466) -Doc: remove some obsolete parameters, fix a few parameter names in comments and add a little more doxygen documentation. 2008-10-14 19:27:08 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
belugas 77ee099212 (svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
2008-08-20 01:29:05 +00:00
skidd13 41b09d4027 (svn r13628) -Feature: enable building of aqueducts in the scenario editor
-Codechange: related to this split the waterway based buttons from the landscape generation window
2008-06-25 17:30:16 +00:00
rubidium fc4393dcfe (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent. 2008-05-18 12:40:38 +00:00
rubidium 55546ae82c (svn r13129) -Codechange: remove the WP macro and it's related variables. 2008-05-16 23:29:31 +00:00
rubidium c81a333cb6 (svn r13110) -Fix [FS#2018]: some toolbar buttons not being unpressed properly. 2008-05-15 20:52:28 +00:00
rubidium db69f81fe7 (svn r13068) -Codechange: make a class of the BuildVehicleWindow. 2008-05-13 14:28:27 +00:00
rubidium 2310557716 (svn r12693) -Documentation: add some documentation to some window related stuff. Based on a patch by Albert. 2008-04-13 19:01:26 +00:00
rubidium 327e870962 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik. 2008-03-26 10:08:17 +00:00
rubidium d582aea639 (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium 8896bea306 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00