Commit Graph

254 Commits

Author SHA1 Message Date
smatz c0ac230e3e (svn r16660) -Codechange: get rid of more dummy tile_type_procs 2009-06-25 20:08:59 +00:00
smatz c30a87758f (svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
2009-06-25 19:23:09 +00:00
smatz a50ba1b8c1 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
frosch 0d782b0f96 (svn r16498) -Codechange: Remove hardly used HASBITS. 2009-06-01 15:01:54 +00:00
alberth bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
frosch a4557c7da4 (svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted. 2009-05-24 16:52:42 +00:00
smatz b2aed51f8e (svn r16403) -Codechange: move code related to subsidies to separate file 2009-05-23 15:46:00 +00:00
smatz 10d1ef5447 (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead 2009-05-22 15:23:47 +00:00
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
rubidium f457cff73c (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 2009-05-17 10:35:13 +00:00
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
smatz 683a6ca039 (svn r16308) -Fix: parameter is invalid when it's equal to length of an array (Yexo) 2009-05-14 23:40:03 +00:00
smatz e1e6687bfd (svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating 2009-05-11 11:55:41 +00:00
frosch 552f10bb09 (svn r16268) -Fix (r9876): When callback 2E returns an amount of 0, do not transport 1 unit to the station. 2009-05-10 15:42:59 +00:00
rubidium dec40e5501 (svn r16147) -Feature [FS#2635]: give the town generator a slight tendency to build towns near water by not discarding watery random tiles but by searching for near land (db48x) 2009-04-25 22:12:59 +00:00
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
frosch f0a4bbda6d (svn r16101) -Cleanup (r14591): Remove an assertion to increase performance. 2009-04-20 17:42:14 +00:00
smatz a052191aca (svn r15890) -Codechange: unify the way 'can a town be placed here?' checks are done
-Change: the requirements for location of 'random' town are now a bit less strict
2009-03-29 15:06:44 +00:00
smatz abff5eacbc (svn r15831) -Fix: make sure house class/ID counters don't overflow 2009-03-23 14:09:05 +00:00
smatz f62e71ba8e (svn r15744) -Fix (r9667): when town generator failed to create requested number of towns, there were too many cities 2009-03-16 18:38:28 +00:00
rubidium 5648ea3058 (svn r15729) -Fix: silence MSVC warning 2009-03-15 21:16:07 +00:00
smatz 8585aa71ed (svn r15726) -Codechange: unify coding style for const pointers 2009-03-15 16:04:39 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium 2adbf67968 (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 2009-03-13 00:48:03 +00:00
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
2009-03-12 23:54:20 +00:00
rubidium d5a2dc1d0b (svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town. 2009-03-12 15:14:22 +00:00
peter1138 0564d52d99 (svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town when querying the cost of a command. 2009-03-10 06:53:00 +00:00
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 2009-03-08 01:20:11 +00:00
yexo 3f73152b7f (svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads. 2009-03-07 21:36:13 +00:00
rubidium f1a96c5577 (svn r15604) -Fix [FS#2661]: towns would only build houses where the grid would not be, even when they aren't allowed to build roads and the user 'implements' another layout. 2009-03-03 22:46:08 +00:00
yexo a0c4f1156a (svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()). 2009-02-25 21:50:54 +00:00
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 2009-02-25 21:45:14 +00:00
smatz 13f390be3e (svn r15572) -Fix (r13730): theoretical buffer overflow when company with too long name funded a road reconstruction 2009-02-24 22:57:02 +00:00
smatz 0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 2009-02-16 23:23:33 +00:00
rubidium e8dbf62761 (svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation.. 2009-02-11 20:41:17 +00:00
frosch 032346cf8a (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 2009-02-11 18:50:47 +00:00
frosch 3e3a158610 (svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does. 2009-02-11 18:33:27 +00:00
rubidium d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 2009-02-09 21:20:05 +00:00
rubidium e31e514474 (svn r15397) -Fix [FS#2618]: a town could build a statue under a bridge. 2009-02-07 16:02:29 +00:00
frosch c52680a131 (svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road. 2009-02-06 20:51:24 +00:00
frosch 5a369e1b50 (svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations. 2009-02-06 20:24:44 +00:00
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 2009-02-05 13:33:37 +00:00
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 2009-02-04 22:52:34 +00:00
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
belugas cef4103137 (svn r15172) -Feature: Allow a grf to customize house name via callback 0x14D, during Tile Inquiry process 2009-01-20 16:06:57 +00:00
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00