rubidium42
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29f2bd27c4
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Codechange: [Game] Pass the length instead of '\0' terminating (and undoing that) in the middle of a C-string
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2021-05-30 10:15:22 +02:00 |
S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
rubidium
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d534c80e94
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(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
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2014-10-15 18:31:37 +00:00 |
rubidium
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7c4e9dd71d
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(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
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2014-09-06 17:30:33 +00:00 |
rubidium
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9ed12b0f07
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
zuu
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8895ae5e0d
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(svn r25809) -Fix: [Script] Decoding JSON data with an empty array from Admin port failed
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2013-10-03 16:47:24 +00:00 |
rubidium
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4479f90843
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
truebrain
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3a535690d4
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |