Commit Graph

4946 Commits

Author SHA1 Message Date
Darkvater 9c611b0848 (svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there. 2006-10-10 09:40:12 +00:00
bjarni 3a94561f25 (svn r6716) -Code cleanup: [aircraft/train build windows] fixed a spelling mistake in the widget names (the game itself is unaffected by this) 2006-10-10 08:34:14 +00:00
bjarni 6b42ffc95e (svn r6715) -Fix r6714: roadvehicle and ship building windows are now also marked dirty when getting a WE_INVALIDATE_DATA event
This will make the windows mark dirty again when a new vehicle is available or one is removed from the list (again)
2006-10-10 08:24:29 +00:00
bjarni 238b34e000 (svn r6714) -Codechange: replaced a direct manipulation of windows with InvalidateWindowData() in rail_cmd.c
Moved the actual modification of railtype to WE_INVALIDATE_DATA in the train depot handler
-Codechange: added SetWindowDirty() to WE_INVALIDATE_DATA as it made no sense to update the list without making the window dirty
2006-10-10 08:14:30 +00:00
miham 13a0eb3ca6 (svn r6713) WebTranslator2 update to 2006-10-10 09:56:34
catalan    - 7 fixed by arnaullv (7)
danish     - 12 fixed by ThomasA (12)
dutch      - 8 fixed by webfreakz (8)
hungarian  - 9 fixed by miham (9)
italian    - 9 fixed by sidew (9)
polish     - 7 fixed by meush (7)
swedish    - 20 fixed by daishan (20)
2006-10-10 07:57:16 +00:00
bjarni 08789dd3e8 (svn r6712) -Code cleanup: renamed buildtrain_d to buildvehicle_d as it's used for all vehicle types 2006-10-10 07:56:23 +00:00
miham 28d11c2bda (svn r6711) WebTranslator2 update to 2006-10-10 08:19:02
catalan    - 14 fixed by arnaullv (14)
estonian   - 45 fixed by vermon (45)
french     - 9 fixed, 9 changed by glx (18)
galician   - 3 fixed by Condex (3)
german     - 1 fixed by Neonox (1)
polish     - 1 fixed, 2 changed by meush (3)
spanish    - 1 fixed by eusebio (1)
ukrainian  - 26 fixed by znikoz (26)
2006-10-10 06:19:46 +00:00
bjarni 684c50d82f (svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory
2006-10-09 21:42:18 +00:00
bjarni 407d979236 (svn r6708) -Feature: [build aircraft window] added sort options to the list
-Fix r6707: solved an issue where scrollcount was not always set correctly
2006-10-09 21:30:16 +00:00
bjarni b8e1f70751 (svn r6707) -Feature: [build aircraft window] added buttons to view propeller planes, jet planes or helicopters
-Codechange: the build aircraft window now generates 3 malleced lists and displays based on those list
    This is preparation for sorting aircraft
2006-10-09 20:16:56 +00:00
Darkvater a18011934c (svn r6699) -Fixed translator link in readme 2006-10-09 14:28:35 +00:00
bjarni c6c3284fd4 (svn r6698) -Code cleanup r6697: simplified getting the string of the vehicle type 2006-10-08 22:16:30 +00:00
bjarni 2e7dc02b91 (svn r6697) -Fix: [order refit] if an order refit fails, the vehicle is now stopped and the player gets a message (like vehicle stopped in depot)
This should prevent a vehicle from failing to be refitted and then show up and block a station with full load.
   In such a case, it's better to stop in a depot (that will not stop any other vehicles) and notify the owner
2006-10-08 21:46:05 +00:00
bjarni ec809c5d71 (svn r6696) -Codechange: changed all comparision for refit cargo in orders against CT_NO_REFIT to checks for valid cargo IDs
This should prevent any bugs made by mixing up CT_NO_REFIT and CT_INVALID
2006-10-08 21:10:00 +00:00
glx fa3afe220e (svn r6695) -Fix FS#356: disable main toolbar buttons showing company list drop downs when there are no companies 2006-10-08 21:00:13 +00:00
bjarni 73f1ffe84f (svn r6694) -Fix: FS#361 Refit-to Order bug (only one of the two bugs mentioned there)
-Now refit orders are copied when copying orders
   -Fixed an initilation issue where CT_INVALID was used instead of CT_NO_REFIT (resulted in crashes in the order window)
   -Fixed a compiler warning in the function to load TTD savegames
2006-10-08 20:54:27 +00:00
bjarni 2c6aad5f2d (svn r6693) -Fix: [ship view window] disable the refit button when the ship is not refitable or not stopped in a depot 2006-10-08 19:50:10 +00:00
miham ce87874943 (svn r6692) WebTranslator2 update to 2006-10-08 21:42:47
american   - 12 fixed by WhiteRabbit (12)
danish     - 7 fixed by ThomasA (7)
dutch      - 12 fixed by webfreakz (8), habell (4)
estonian   - 13 fixed, 2 changed by vermon (15)
french     - 6 fixed by belugas (6)
german     - 6 fixed by Neonox (6)
polish     - 7 fixed, 10 changed by meush (17)
slovak     - 12 fixed, 2 changed by lengyel (14)
spanish    - 6 fixed by eusebio (6)
2006-10-08 19:43:35 +00:00
glx 52a19f25f5 (svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje) 2006-10-08 19:31:01 +00:00
peter1138 8411da7241 (svn r6690) - Fix (r6602): Translate global to per-climate cargo ids before... doing anything with them. (Thanks to MeusH for pointing this out...) 2006-10-08 19:28:55 +00:00
bjarni c968a1c5fc (svn r6689) -Fix: corrected vehicle type in tooltip for the list in the refit window
This was actually not a bug from unifying this window as it was incorrect even before they were merged
2006-10-08 17:56:08 +00:00
Darkvater 68d703bb5d (svn r6688) -Fix (r6297): Wrong caption for server password query window (eg put 'break' after switch statements) 2006-10-08 11:54:47 +00:00
miham 5380833aab (svn r6687) WebTranslator2 update to 2006-10-08 12:40:12
brazilian_portuguese - 6 fixed by tucalipe (6)
german     - 6 fixed by chu (6)
hungarian  - 6 fixed by miham (6)
icelandic  - 2 changed by scrooge (2)
italian    - 12 fixed by sidew (12)
norwegian  - 7 fixed by jhsoby (7)
spanish    - 6 fixed by eusebio (6)
2006-10-08 10:40:52 +00:00
bjarni e49b1c4ed5 (svn r6686) -Fix r6684: Intro Date is now called Introduction Date 2006-10-08 08:47:07 +00:00
peter1138 6b96a3aadc (svn r6685) -Fix (r6672): Hide the 'sell chain' panel instead of the horizontal scroll bar twice... 2006-10-08 08:04:40 +00:00
bjarni de504592a8 (svn r6684) -Feature: [train build window] added sorting options for the engines 2006-10-07 22:58:25 +00:00
KUDr 9fc9383c81 (svn r6683) -Fix: '<' signed unsigned mismatch produced by VC8 2006-10-07 20:31:38 +00:00
miham 0b7bffd40f (svn r6682) WebTranslator2 update to 2006-10-07 19:35:57
danish     - 7 fixed, 44 changed by ThomasA (51)
french     - 6 fixed by glx (6)
hungarian  - 6 fixed by miham (6)
polish     - 6 fixed by meush (6)
2006-10-07 17:36:32 +00:00
bjarni d2cebc7e86 (svn r6681) -Fix: when vehicles never expire they will stay at peak reliability instead of the lowest to make them useful even when old
-Fix: when retiring an engine design, invalidate the build windows and invalidate the build window data
-Fix: mark build windows dirty when engine reliability changes
2006-10-07 15:04:22 +00:00
bjarni 208e258f4c (svn r6680) -Codechange r6679: [train build window] only generate the list when the window data is invalidated or the window is generated, not on each redraw 2006-10-07 14:30:13 +00:00
bjarni db66567799 (svn r6679) -Feature: [train build window] added filter for wagons, engines or both in the display
-Codechange: [train build window] to get rid of a really ugly hack, the train build list is now generated in one loop and stored in an array
2006-10-07 13:58:08 +00:00
bjarni 5df4e234e0 (svn r6678) -Code cleanup: [train build window] made an enum with widget names and fixed some incorrect indents 2006-10-07 09:02:48 +00:00
bjarni f640eb7302 (svn r6677) -Codechange r6651: [depot window] disabled the check for the correct cache in the depot window
Nobody had problems so far, so we can assume that InvalidateWindowData() is used everywhere where it's needed
   The check is just disabled, not deleted so it's quick to reenable if we change some code and wants to  check this again
2006-10-07 08:39:34 +00:00
bjarni b4974b9d7d (svn r6676) -Fix: [vehicle list windows] mass start/stop now works correctly in shared orders and station lists 2006-10-07 08:24:11 +00:00
miham c60950d826 (svn r6675) WebTranslator2 update to 2006-10-07 09:24:13
bulgarian  - 17 fixed by kokobongo (17)
norwegian  - 76 fixed, 511 changed by jhsoby (587)
slovak     - 46 fixed by lengyel (46)
spanish    - 3 fixed by eusebio (3)
2006-10-07 07:24:45 +00:00
glx f7a5a4219c (svn r6674) -Fix r6631: two loops had incorrect behaviour (out of bound access in widget arrays) 2006-10-06 23:17:04 +00:00
bjarni ac0bada035 (svn r6673) -Codechange: [depot window] replaced a piece of code to calculate max number of vehicles in a row with a simple read of the matrix grid 2006-10-06 22:08:37 +00:00
bjarni 13918e7cc9 (svn r6672) -Codechange: [depot & vehicle windows] applied SetWindowWidgetsDisabledState() and SetWindowWidgetsHiddenState() to depot and vehicle windows 2006-10-06 21:44:18 +00:00
glx a01f777fc7 (svn r6671) -Fix r6670: typo :P 2006-10-06 21:30:09 +00:00
glx 871d1cd77b (svn r6670) -Fix r6669: SetWindowWidgetsDisableState() should disable widgets, not hide them 2006-10-06 21:27:23 +00:00
glx 30e0a8e952 (svn r6669) -Add: vararg functions to set hidden/disabled/lowered state of multiple widgets in one call 2006-10-06 21:10:14 +00:00
bjarni 592ed98a19 (svn r6668) -Codechange: [depot window] simplified the engine drawing loop in the depot window 2006-10-06 10:16:47 +00:00
peter1138 7fb948e1cf (svn r6667) - Codechange: The vehicle list has no horizontal scroll bar, so don't use it to store data; instead, just get the widget's width. 2006-10-06 08:47:01 +00:00
miham 70090020ec (svn r6666) WebTranslator2 update to 2006-10-06 08:47:45
brazilian_portuguese - 3 fixed, 2 changed by tucalipe (5)
turkish    - 6 fixed by jnmbk (6)
2006-10-06 06:48:11 +00:00
rubidium cb6c98b7db (svn r6664) -Fix (r6513): use svn:eol-style instead of eol-style 2006-10-06 05:05:37 +00:00
belugas ec87d1fad9 (svn r6663) -Codechange: Remove the 32 widgets limit on landscape generator. 2006-10-06 02:30:50 +00:00
belugas 67b88e7ed9 (svn r6661) Feature: Windows are not restricted to 32 widget items anymore.
The functions required to do so are to be found in window.h.
Rather then use the old deprecated disabled_state, hidden_state and click_state uint32 variables,
we now need to use accessors like SetWindowWidgetDisabledState, SetWindowWidgetHiddenState or SetWindowWidgetLoweredState.
This is the final commit for the merge of XTDwidget branch.
2006-10-06 01:33:27 +00:00
belugas 9d24f3df0a (svn r6660) -Fix(r6631): Prevent the fast-foward button to toggle up and down when pressing shift.
The _fastforward and _pause bool are not exactly used as bool.
So, when doing test with them, amek it so that the will appear as such
2006-10-06 01:18:12 +00:00
glx 2489117e01 (svn r6659) -Fix r6619: Fix widget state setting of the rail toolbar when using global hotkeys. 2006-10-05 23:38:40 +00:00
glx 0e8ddd233e (svn r6658) -CodeChange: cleaned up the PlayerCompanyWindow code 2006-10-05 23:24:16 +00:00