Commit Graph

25240 Commits

Author SHA1 Message Date
Patric Stout 2e39ac5ba2
Add: [GitHub] use issue templates to make it more clear what we expect from users (#9092) 2021-04-24 17:03:19 +02:00
Loïc Guilloux 888389c28d
Codechange: Use std::string in console commands/aliases registration, and std::map instead our sorted linked list (#9057)
* Codechange: Use std::string in console commands and aliases registration

* Codechange: Use std::map to register console commands

* Codechange: Use std::map to register console aliases

* Cleanup: Remove now unused function
2021-04-24 15:19:57 +02:00
Andy d0e40ab314
Doc: provide a visual representation of the company colour ranges (#8546)
Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com>
2021-04-24 13:19:13 +02:00
rubidium42 2999d301ad Add: [Network] Validate the client name when receiving one from the server
This so names from other clients are known valid in the client as well, instead allowing some compromised/bad server to potentially crash clients upon certain expectations.
2021-04-24 08:02:54 +02:00
rubidium42 e1cebe0ea0 Add: [Network] Validate the client name server side, so no clients with invalid names can actually join 2021-04-24 08:02:54 +02:00
rubidium42 2e0f3799a8 Change: [Network] Prevent invalid client names being sent to the server when changing it using the console/settings 2021-04-24 08:02:54 +02:00
rubidium42 bfb0ab3e2f Feature: [Network] Ensure players fill in a name instead of defaulting to "Player" 2021-04-24 08:02:54 +02:00
rubidium42 5202869f0f Add: String functionality to trim spaces from C-style strings 2021-04-24 08:02:54 +02:00
rubidium42 b14f412117 Codechange: [Network] Introduce function to validate the client name 2021-04-24 08:02:54 +02:00
translators dc0efd5f2e Update: Translations from eints
spanish (mexican): 1 change by absay
english (us): 1 change by 2TallTyler
2021-04-23 22:11:02 +00:00
frosch 57b4cc64b7 Add: Hindi translation. 2021-04-23 22:57:00 +02:00
frosch 8dda2c2c17 Change: move all 'unstable' language into 'stable'. 2021-04-23 22:57:00 +02:00
translators c52a1154ed Update: Translations from eints
dutch: 6 changes by Afoklala
2021-04-23 17:55:37 +00:00
peter1138 a05bc04b63 Feature: Per-group wagon removal flag. 2021-04-22 22:57:00 +02:00
peter1138 c56fce70b4 Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG. 2021-04-22 22:57:00 +02:00
peter1138 27a956ba62 Codechange: Replace Group::replace_protection with Group::flags 2021-04-22 22:57:00 +02:00
frosch 37222c3fa2 Change: treat languages as finished, if translations are 75% completed.
Unfinished translations are not auto-picked from the locale.
In release builds, unfinished translations are not offered in the GUI.
Unfinished translations are available in non-release builds, or by editing openttd.cfg.
2021-04-22 22:16:56 +02:00
frosch a9740cef82 Add: show completion progress of languages in the language dropdown for non-release builds. 2021-04-22 22:16:56 +02:00
Michael Lutz d1dd997f07 Change: [Win32] Limit the OpenGL video driver to OpenGL 3.2 or newer on Windows. 2021-04-22 21:04:04 +02:00
Michael Lutz ef80baf75c Codechange: [Win32] Try getting an OpenGL 4.5 context first before aiming at 3.2. 2021-04-22 21:04:04 +02:00
PeterN 9fa38f5d0f
Codechange: Scale rating minigraphs on station window list. (#9075)
Minigraphs did not adjust size to accomodate large text, either by font size or font zoom, leading to cropped labels.
Minigraphs and spacing are now scaled by font zoom, as this seems to behave better than gui zoom in this instance.
2021-04-22 16:42:40 +01:00
Peter Nelson 994ffaa382 Codechange: Use alignment feature in company finances window. 2021-04-22 16:42:04 +01:00
Peter Nelson c361246bec Codechange: Replace face window custom drawing with new widget features. 2021-04-22 16:42:04 +01:00
Peter Nelson 9aa64b7885 Codechange: Use new widget features on chat message box. 2021-04-22 16:42:04 +01:00
Peter Nelson 51b4bd6c38 Codechange: Add widget text colour override property. 2021-04-22 16:42:04 +01:00
Peter Nelson 636e37d183 Codechange: Add internal widget alignment property, along with widget part. 2021-04-22 16:42:04 +01:00
Peter Nelson 2a0365b3d9 Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget()
Line height defaults to the resize height of the relevant widget, which is
set in all cases. Therefore it is not necessary to specify this value every time.

Additionally fixes scrolled padding for the framerate window.
2021-04-21 23:12:10 +02:00
Patric Stout 96b78bc2cd Doc: indicate the most common options for CMake 2021-04-21 22:48:11 +02:00
Patric Stout 69355293aa Doc: split up which libraries are used for which situation 2021-04-21 22:48:11 +02:00
Patric Stout e3150d0a85 Doc: fix OpenGFX / OpenSFX / OpenMSX links in README 2021-04-21 22:48:11 +02:00
Patric Stout 91644df491 Doc: update the supported platforms to match current master 2021-04-21 22:48:11 +02:00
Michael Lutz e53313391a Fix: [OpenGL] Check maximum supported texture size against screen resolution. 2021-04-21 22:44:59 +02:00
Peter Nelson 5ff15443e9 Cleanup: Replace single-use Pair struct with std::pair.
This struct is defined in geometry_type but not used by any geometry-related
code, only for subsidy code where both parameters are cast from int to
NewsReferenceType.
2021-04-21 21:39:00 +02:00
Rubidium bf4fe19a66 Codechange: merge duplicated logic to scroll in lists by key into a single function 2021-04-21 21:12:08 +02:00
translators b3495f1a13 Update: Translations from eints
spanish (mexican): 2 changes by absay
2021-04-21 17:51:39 +00:00
Loïc Guilloux d4f0b6f434
Fix: [CMake] Auto-fill version details in rev.cpp and ottres.rc (#9066) 2021-04-20 21:38:46 +02:00
translators fe3cd185d7 Update: Translations from eints 2021-04-20 17:50:52 +00:00
Loïc Guilloux 8395c6532e
Fix 799eb31: [CMake] Don't include regression AIs in bundles (#9068) 2021-04-20 18:46:15 +02:00
Patric Stout ce6a744278 Doc: server name doesn't need to be advertised to be valid
Strictly seen the comment is true, as it says 'e.g.', but it is
misleading. The server name is just that: the name of the server
as configured. No need to mention advertising.
2021-04-20 17:34:04 +02:00
Patric Stout cd757d53ca Codechange: remove always-empty "address" from NetworkContentSocketHandler
When ever you saw this debug lines (which you never should), they
showed an empty address. It is also not very useful to have, as it
always points to a known server anyway.
2021-04-20 17:34:04 +02:00
Patric Stout 31897eaa7d Codechange: split ParseConnectionString into two functions
One also looks for a company, the other doesn't. There were more
uses of the latter than the first, leaving very weird code all
over the place.
2021-04-20 17:34:04 +02:00
Patric Stout 05612d60ae Remove: "language" field from server/client
The original idea was that people could find a server they could
talk in their native language on. This isn't really used in that
way. There are several reasons for removing this:

- the client also sends his "language" to the server, but nothing
  is doing anything with this.
- flags are a bad way to represent languages, and over the years
  we had several (rightfully) complaints about this.
- most servers have their language set to "All", and prefix the
  servername with the language it is about. This is a much more
  efficient way to do the same.

All in all, this feature should go back to the drawing board.
Maybe it could work in another form, but this form is not it.
2021-04-20 17:24:38 +02:00
Patric Stout f4bd3fff5e Remove: "map_name" from server announcements / listing
The idea back in the days was nice, but it never resulted in
anything useful. Most servers either read "(loaded game)" or
"Random Map", neither being useful. It was meant for heightmaps,
so you could find a server that was using a specific one .. but
there are many things wrong with that idea. Mostly, servers tend
to save and load savegames from time to time, after which the
original heightmap used was lost.

All in all, removing map_name all together is just better.
2021-04-20 17:24:38 +02:00
translators 17d00537a1 Update: Translations from eints
chinese (simplified): 52 changes by clzls
2021-04-19 17:50:20 +00:00
translators f757d07bb3 Update: Translations from eints
swedish: 3 changes by DonaldDuck313
spanish: 39 changes by MontyMontana
2021-04-18 17:49:06 +00:00
dP 7c7c6cde03 Fix: Do not unlock railtypes when enabling wagons with GameScript 2021-04-17 22:26:11 +02:00
Rubidium e5fedcd6da Fix #6322: [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game 2021-04-17 22:24:52 +02:00
Rubidium 4400bbfa96 Change: [Script] Let Script_FatalError use std::string instead of const char * 2021-04-17 22:24:52 +02:00
Peter Nelson 3248a6c12b Fix #9042: Make multiplayer server list height auto-fill window.
#9042 did not fix all combinations of scaling options. This additional
change makes the server list automatically fill available height.
2021-04-17 22:23:43 +02:00
PeterN 195cf31cb9
Fix: Inconsistent button sizing on AI/GS setting window depending on scale settings. (#9044) 2021-04-17 19:20:22 +01:00