Commit Graph

180 Commits

Author SHA1 Message Date
Darkvater 4797310f91 (svn r2958) - Feature: [ 1258971 ] Menu option to toggle console. Mainly for MacOS's or PDA's. (toholio) 2005-09-16 10:50:06 +00:00
Darkvater 2525e1d507 (svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk) 2005-09-16 10:37:21 +00:00
Darkvater 180997534c (svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance. 2005-09-16 00:33:33 +00:00
tron 287684e953 (svn r2934) Remove the {STATIONFEATURES} tag from the tiny station label - there are no tiny transport marker sprites 2005-09-10 09:35:18 +00:00
Darkvater 74f0c8b55a (svn r2901) Refix 'replace window' with wrong string-etc. coordinates. Also clean up, and make window-title a bit more meaningful (specify vehicle type replaced) 2005-08-29 22:27:22 +00:00
miham 01f0af5189 (svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry (problem fixed)) 2005-08-17 12:30:07 +00:00
miham 67a1507b83 (svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 langs changed) 2005-08-16 21:42:35 +00:00
tron af819c3822 (svn r2840) Remove 3 unnecessary strings (they're empty) and fix the alignment of the musick track display 2005-08-08 10:42:02 +00:00
tron 517619ac35 (svn r2786) Add plural forms 2005-08-02 12:38:09 +00:00
tron 91353c841f (svn r2780) Remove some more unused strings and make the use of a few strings more explicit 2005-08-01 13:01:14 +00:00
tron 4190e5581d (svn r2772) Simplify the age notice in the vehicle details window 2005-07-31 22:28:49 +00:00
miham 74d4aff64b (svn r2769) [Translations] Updated to 2005-07-31 (7 langs) 2005-07-31 20:36:35 +00:00
tron de45efa479 (svn r2768) Remove 29 (hopefully) unused string 2005-07-31 17:26:32 +00:00
tron 11a70c5e91 (svn r2766) Remove string and make use of the plural feature 2005-07-31 16:15:37 +00:00
bjarni 546c34f2e5 (svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
miham 030c37160d (svn r2656) [Translations] Revert changes done in 2653 2005-07-20 19:15:23 +00:00
miham 3720503e7c (svn r2653) [Translators] Updated translations to 20050720 (28 lang(s)) 2005-07-20 17:48:35 +00:00
ludde 64f6839816 (svn r2594) Fix: [strgen] Misc updates to the string system.
- Renamed the plural command to "P" instead of "PLURAL". Now write something like this to append an s on plural: {P "" s}. (You can optionally still add an argument index to explicitly specifiy which number that's used)
  - Removed the pluralized cargo strings from the string files. The new method is to use the plural specifier {P}
  - Added support for genders. First add "##gender der das die" on top, then use {G=der} on a cargoname/industry to set the gender, and to switch between genders do something like {G neu neu neue} {STRING}
  - Updated the swedish/english translation with P strings.
2005-07-16 20:58:04 +00:00
ludde 3486e7e9d5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
2005-07-15 18:30:13 +00:00
ludde 2fa79c9b4d (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
- Feature: [strgen] Allow changing the order of parameters in translated strings.
  - Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
2005-07-15 14:53:44 +00:00
tron b4f549f4ee (svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway 2005-07-14 15:10:20 +00:00
Darkvater 480ced43c9 (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07 22:15:34 +00:00
hackykid 60ddaf95f0 (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
 - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
hackykid 003b4e7f15 (svn r2470) - Fix: Display station signs correctly in smallest zoom level in transparent buildings or tranparant station signs mode. (Peter1138) 2005-06-21 21:13:10 +00:00
celestar 9b8cb17831 (svn r2441) -Feature: You can now give transfer order to set up feeder systems 2005-06-15 16:58:15 +00:00
hackykid 6533db736c (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138) 2005-06-14 10:59:05 +00:00
hackykid 1018d3b786 (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it. 2005-06-06 00:19:24 +00:00
hackykid 09aadafda1 (svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
- Add: In the purchase details for trains display "(refittable)" after the capacity if the vehicle is refittable.
2005-06-05 23:01:10 +00:00
miham 137e67ae70 (svn r2402) [Translations] Updated to 2005-06-03 (10 strs / 5 langs) 2005-06-03 12:09:55 +00:00
Darkvater a51cfd58b8 (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
- Fix: fixed GetSavegameFormat() so that it takes the best compressor (highest), or a forced one added with the parameter
- Open issues: 
1. Don't attempt to load a game while saving is in progress, it will kick you back to the intro-screen with only the vast ocean to look at.
2. The server is disabled from threaded-saving, but might be enabled in the future.
3. Current implementation only allows 1 additional running thread.
4. Stupid global variables.....grrr
Big thanks for TrueLight and the amazing memorypool :D
2005-06-01 23:08:33 +00:00
Darkvater fbb794d450 (svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game.
- CodeChange: remove unused "CANT_DO_THIS" double-string.
2005-05-14 18:25:01 +00:00
Darkvater 5174d3adfe (svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks" 2005-05-14 12:36:16 +00:00
miham 3a4bedaad6 (svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs) 2005-05-14 06:48:14 +00:00
Darkvater 0ff942f560 (svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan.
- Langfix: 'goes down by' 'increases', vv for down in english.txt.
2005-05-13 17:09:05 +00:00
Darkvater 591217da4a (svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages. 2005-04-21 16:20:38 +00:00
Darkvater 29347840c2 (svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded. 2005-04-20 12:52:02 +00:00
Darkvater cc65bd1702 (svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area. 2005-04-19 18:30:31 +00:00
Darkvater 0fa9c23225 (svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko) 2005-04-16 18:09:24 +00:00
Darkvater febae668fe (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
- I also changed an order of strings from On, Off to Off, On, so this can be used ingame with the WWT_4 widget type.
- Since the newssettings now take 2 bits per setting (off/summary/on) _news_display_opt is widened to 32 bits and the settings code changed slightly to accomodate for a maximum of 16 message-types.
2005-04-13 23:03:31 +00:00
miham 13969f5940 (svn r2171) [Translations] Manually fixed string-order in english.txt (someone fscked it up!) 2005-04-09 06:15:16 +00:00
Darkvater 68138d6a31 (svn r2162) - Fix: Tooltips of horizontal scrollbars were wrong; they now say left/right instead of up/down 2005-04-07 01:02:15 +00:00
miham b2c7543204 (svn r2145) [Translations] Updated translations (174 strs/6 langs)
[Translations] Also switched to two spaces instead of tabs (Darkvater requested)
2005-04-03 20:44:14 +00:00
Darkvater f35b59aded (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
pasky 8d09a1ae87 (svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. 2005-04-02 16:40:21 +00:00
pasky f053bbb4f4 (svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector. 2005-04-02 15:03:48 +00:00
miham ada6f0be8b (svn r2116) [Translations] Updated translations 2005-04-01 20:03:48 +00:00
truelight e416fe8066 (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
to the sign. Very needed for coop. You can find it under World Map.
2005-03-26 21:22:29 +00:00
celestar fe6f9e9a65 (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit 2005-02-17 10:56:19 +00:00
miham 7678a937e4 (svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi) 2005-02-17 07:49:31 +00:00
miham cf5dd15213 (svn r1759) Daily/Weekly/Monthly langfile updates 2005-02-01 09:36:07 +00:00