Commit Graph

324 Commits

Author SHA1 Message Date
yexo 414071d07f (svn r19463) -Codechange: add helper function to determine if an airport has at least one hangar 2010-03-19 09:48:44 +00:00
yexo c4a88ce022 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
alberth 28b0a3e335 (svn r19419) -Codechange: Use failed CommandCost object to retrieve message instead of _error_message. 2010-03-14 14:36:37 +00:00
frosch f0de6366ba (svn r19368) -Codechange: Return early in AIAbstractList::SetValue(), if the value is not modified. 2010-03-07 17:38:40 +00:00
frosch 5734683a39 (svn r19367) -Fix [FS#3665]: List valuator could cause invalid iterators. 2010-03-07 17:24:07 +00:00
terkhen ef5764f98a (svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort of a road vehicle. 2010-03-06 13:04:25 +00:00
yexo 585b036c90 (svn r19327) -Codechange: make the oilrig a part of the original airports array so some special cases can be removed 2010-03-05 23:21:51 +00:00
frosch 333249ce50 (svn r19294) -Change: [NoAI] Remove HasNext() from all lists/iterators and add IsEnd() instead. 2010-02-28 20:25:03 +00:00
frosch ac1a08ef4a (svn r19293) -Fix [FS#3566]: Some methods of AIAbstractList left invalid iterators. 2010-02-28 19:53:11 +00:00
smatz 1ad5e1cece (svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD 2010-02-25 14:09:58 +00:00
terkhen a4a66ec1aa (svn r19231) -Feature: Allow overbuilding of road stops. 2010-02-24 21:55:03 +00:00
terkhen aba24e44cf (svn r19230) -Feature: Allow to remove multiple road stops using drag and drop. 2010-02-24 21:53:16 +00:00
terkhen 70b1bc5048 (svn r19229) -Feature: Allow to build multiple road stops using drag and drop (Based on Wolf01 work) 2010-02-24 21:51:59 +00:00
terkhen 524a10b375 (svn r19227) -Codechange: Reorganization of parameters at CmdBuildRoadStop. 2010-02-24 21:45:23 +00:00
yexo 698737f485 (svn r19198) -Codechange: store the size of stations in savegames 2010-02-22 14:17:07 +00:00
rubidium ef90fa7d02 (svn r19151) -Codechange [FS#3625]: Move home directory to a better place in Haiku (jrepan) 2010-02-17 16:45:55 +00:00
rubidium 9f27959fcd (svn r19150) -Fix (r19143): some more locations could use updating 2010-02-17 15:31:46 +00:00
smatz d62d0ac489 (svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible 2010-02-05 17:05:58 +00:00
rubidium 7c1170668a (svn r19017) -Doc: [NoAI] A parameter wasn't documented 2010-02-05 16:11:23 +00:00
yexo 091d88f514 (svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station 2010-02-04 23:18:19 +00:00
rubidium 34fa63b8f5 (svn r19011) -Update: AI changelog 2010-02-04 22:14:11 +00:00
terkhen 2798fdf082 (svn r18987) -Fix: [NoAI] Make building long rails fail for AIs if there is an obstacle in the way. 2010-02-02 22:27:03 +00:00
terkhen b02a522038 (svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way. 2010-02-02 21:25:01 +00:00
yexo b7fc8b4979 (svn r18956) -Update: NoAI changelog 2010-01-29 23:59:38 +00:00
yexo 15016e3511 (svn r18955) -Feature: [NoAI] introduce GetBuildCost functions in several classes to get easier cost estimations before you start building 2010-01-29 23:56:42 +00:00
yexo 4c4d1e1bf6 (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running
Only settings with the AICONFIG_INGAME flag can be editted in this way
2010-01-29 21:38:55 +00:00
frosch 7b237ee607 (svn r18930) -Fix: [NoAI] Autoreplace is also valid for the default group. 2010-01-27 20:51:11 +00:00
yexo ea7c90d471 (svn r18925) -Fix (r18924): a waypoint can have a buoy but no rail waypoint tile 2010-01-27 13:06:58 +00:00
yexo 849e676410 (svn r18924) -Fix [NoAI]: AIOrder::GetOrderDestination could return a non-waypoint tile when the waypoint was a multitile waypoint 2010-01-27 12:45:41 +00:00
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
yexo a1f28ec88b (svn r18860) -Codechange: introduce a wrapper to get an hangar tile from a station 2010-01-18 14:32:47 +00:00
rubidium 55d1db5b28 (svn r18811) -Fix (r18803): also swap the parameters for the AI API 2010-01-15 18:22:57 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
yexo d669801f1d (svn r18807) -Codechange: introduce AirportSpec and move several non-statemachine-related variables to there 2010-01-15 12:08:08 +00:00
rubidium a6ebc1a77e (svn r18786) -Fix [FS#3507]: NoAI's custom implementation of DoCommandP has several flaws (not masking of bits, not resetting town authority updates on checks/estimates, ...). Let it use DoCommandPInternal, DoCommandP without showing error messages and such, instead. 2010-01-11 20:42:07 +00:00
rubidium ebe99fd493 (svn r18784) -Codechange: make NetworkSend_Command accept a company instead of using _local_company to pass that information, with the whole mess when you don't want the company to be _local_company. 2010-01-11 20:32:32 +00:00
rubidium 2b97f38cd1 (svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2010-01-11 18:46:09 +00:00
rubidium f51aac3523 (svn r18777) -Codechange: remove some unused parameters from a function 2010-01-10 23:20:11 +00:00
rubidium 28fc7b47bd (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers.
-Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
2010-01-04 21:10:20 +00:00
frosch 1ed599f5cf (svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
2010-01-04 19:42:29 +00:00
rubidium 9dfa2db455 (svn r18721) -Codechange: simplify adding/removing rectangles of tiles from AITileLists 2010-01-04 18:39:46 +00:00
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium 3e131e2fec (svn r18718) -Codechange: make a wrapper macro for looping TileAreas 2010-01-04 18:30:10 +00:00
rubidium 87466a4ed0 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium 71f2789270 (svn r18716) -Codechange: pass a TileArea to FindStationsAroundTiles 2010-01-04 18:16:32 +00:00
yexo 6e97511bcb (svn r18696) -Fix [FS#3404]: AITile::IsCoastTile returned false for coast tiles with trees on them. 2010-01-03 12:42:50 +00:00
yexo d8bcda3b94 (svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to AIWaypoint 2010-01-02 16:47:32 +00:00
yexo fe67e85700 (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
2010-01-02 15:52:29 +00:00
rubidium b2e9b5d612 (svn r18683) -Fix: it's not an other 2010-01-01 18:45:40 +00:00
rubidium e6dbe673f0 (svn r18667) -Fix [FS#3454]: [NoAI] crash when trying to get the order destination of a 'nearest depot' order 2009-12-30 18:07:28 +00:00