smatz
|
767e1cc37e
|
(svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
|
2008-02-20 17:56:36 +00:00 |
frosch
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b7993793c8
|
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
smatz
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a190606f2e
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(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
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2008-02-20 17:06:58 +00:00 |
frosch
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f5929d413b
|
(svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'.
|
2008-02-20 15:13:42 +00:00 |
smatz
|
578e833284
|
(svn r12184) -Fix: take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime
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2008-02-18 22:50:58 +00:00 |
glx
|
044ca2bbf6
|
(svn r12155) -Fix (r12154): some warnings (always compile before commit)
|
2008-02-16 00:10:03 +00:00 |
glx
|
3e70ee6ed7
|
(svn r12154) -Codechange: removed a magic number
|
2008-02-15 23:57:03 +00:00 |
frosch
|
43c0f7ea8e
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
smatz
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a0ddc43e92
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(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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2008-02-13 19:24:40 +00:00 |
peter1138
|
1cdee354b4
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(svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
|
2008-01-30 10:27:45 +00:00 |
smatz
|
5f9a877376
|
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
|
2008-01-24 14:22:10 +00:00 |
smatz
|
5a7c903770
|
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
|
2008-01-23 22:34:04 +00:00 |
smatz
|
d6eaf1a11a
|
(svn r11962) -Cleanup: OPF is no longer used to update signals
|
2008-01-23 17:30:28 +00:00 |
smatz
|
0b888ccc00
|
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
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2008-01-23 14:51:36 +00:00 |
peter1138
|
9515328962
|
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
|
2008-01-23 13:20:51 +00:00 |
smatz
|
22a7b95c10
|
(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
|
2008-01-18 14:48:57 +00:00 |
rubidium
|
f658b79e15
|
(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
|
2008-01-17 02:09:34 +00:00 |
rubidium
|
576f8ad93e
|
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
|
2008-01-15 18:44:22 +00:00 |
rubidium
|
dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
2008-01-13 14:37:30 +00:00 |
rubidium
|
d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
2008-01-13 01:21:35 +00:00 |
rubidium
|
ac528411df
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
2008-01-12 14:10:35 +00:00 |
rubidium
|
998d7644f6
|
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
|
2008-01-09 21:05:03 +00:00 |
rubidium
|
46650c54b6
|
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
|
2008-01-09 16:55:48 +00:00 |
rubidium
|
b4337eba83
|
(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
|
2008-01-09 16:40:02 +00:00 |
rubidium
|
384503e7d3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
2007-12-27 13:35:39 +00:00 |
rubidium
|
b9046c97fb
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
2007-12-26 13:50:40 +00:00 |
rubidium
|
2786d789a1
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
2007-12-26 11:45:43 +00:00 |
rubidium
|
429521a7d1
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
2007-12-25 11:26:07 +00:00 |
rubidium
|
bf98e25e43
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
2007-12-25 09:48:53 +00:00 |
rubidium
|
6a9e77e079
|
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
2007-12-21 22:50:51 +00:00 |
rubidium
|
9e9cfe6e59
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
2007-12-21 21:50:46 +00:00 |
rubidium
|
5b49e75453
|
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
2007-12-19 23:26:02 +00:00 |
smatz
|
3cee0abdba
|
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
|
2007-12-16 15:38:51 +00:00 |
smatz
|
05fca79cf0
|
(svn r11565) -Revert: part of r11564
|
2007-12-03 22:40:18 +00:00 |
skidd13
|
82913a2134
|
(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
|
2007-12-03 09:19:19 +00:00 |
skidd13
|
bdc7fd2d76
|
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
|
2007-11-25 15:35:25 +00:00 |
skidd13
|
bf959f926f
|
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
|
2007-11-24 10:38:43 +00:00 |
skidd13
|
eeaa348f8b
|
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
|
2007-11-20 13:35:54 +00:00 |
skidd13
|
71c4325c50
|
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
2007-11-19 21:02:30 +00:00 |
rubidium
|
beeae81f60
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
glx
|
5e45e73037
|
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
|
2007-09-27 21:39:13 +00:00 |
rubidium
|
cb7eaff353
|
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
|
2007-08-30 13:03:56 +00:00 |
rubidium
|
a407d53d1b
|
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
2007-08-29 21:49:08 +00:00 |
rubidium
|
e56e520673
|
(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
|
2007-08-19 16:51:15 +00:00 |
rubidium
|
e4149482ec
|
(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
|
2007-08-02 23:21:52 +00:00 |
rubidium
|
b15c0efaa9
|
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
|
2007-08-02 21:19:07 +00:00 |
rubidium
|
7fb3f54584
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
rubidium
|
0d9a51de6d
|
(svn r10672) -Codechange: typify some parameters/variables.
|
2007-07-24 13:03:24 +00:00 |
rubidium
|
f806b46cc9
|
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
|
2007-06-21 14:32:27 +00:00 |
rubidium
|
49220cc6f1
|
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |