Commit Graph

243 Commits

Author SHA1 Message Date
Patric Stout 928e6a04e2
Doc: update multiplayer documentation with latest changes (#9552)
Although several places were fixed during the PR making the change,
not all made it in this document.

While at it, removed all kinds of Markdown warnings by an excessive
usage of spacebar in this document.
2021-09-12 22:26:04 +02:00
frosch 93fd42b0c3
Doc: guidelines on english.txt or translation changes in PRs. (#9505) 2021-08-22 14:27:48 +02:00
Joan Josep b38712a302
Fix a18188a: "Meaningful" is misspelled in landscape grid documentation. (#9498) 2021-08-18 13:15:01 +01:00
Patric Stout fa1e27994d Feature: allow the use of TURN to connect client and server together
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.

It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00
Patric Stout 29cceb59a5 Doc: explain in a bit more detail how we implemented STUN 2021-07-16 19:50:29 +02:00
Rubidium c71f06e59b Feature: parse the console settings the same way as config settings
Now you can use things like `set server_game_type public` instead of having to
guess the number, which would not be written into the configuration file nor
would it be shown when doing `set server_game_type`.
2021-07-11 23:11:05 +02:00
Patric Stout b6a116a247
Add: allow setting your server visibility to "invite-only" (#9434)
In this mode you do register to the Game Coordinator, but your
server will not show up in the public server listing. You can give
your friends the invite code of the server with which they can
join.
2021-07-11 21:57:05 +02:00
Loïc Guilloux 92cdfffbd1
Doc: explain the binary structure of scripts custom data (#9425) 2021-07-10 18:38:28 +02:00
Patric Stout 1d9912134d Doc: guidelines for network-compatible patch-packs that want to add fields to existing chunks 2021-07-02 22:21:58 +02:00
Patric Stout 9643a1b80a Doc: explain the binary structure of our (new) savegames 2021-07-02 22:21:58 +02:00
Andy d0e40ab314
Doc: provide a visual representation of the company colour ranges (#8546)
Co-authored-by: rubidium42 <rubidium42@users.noreply.github.com>
2021-04-24 13:19:13 +02:00
Rubidium 4fb1e34b1e Change: add some hints about the getaddrinfo warning to the troubleshooting part of the documentation 2021-04-12 21:10:21 +02:00
Joan Josep a18188ae90
Doc: Add labels to landscape grid description. (#8452) 2021-02-14 23:09:01 +01:00
Andy 3345d54ad9
Doc: add a png representation of the palette overlaid with indexes (decimal) (#8547) 2021-01-22 10:26:45 +01:00
Tocho Tochev 06adb9ace3 Fix: Spelling 2020-12-02 17:10:56 +00:00
duck 1bc7047af7
Doc: Acknowledge integer type mismatch in certain admin packets using AdminUpdateType (#8238) 2020-06-27 18:21:17 +02:00
Niels Martin Hansen c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
Andy cfc4568ddc Doc: revised README to be more helpful to casual GitHub visitors 2019-11-13 20:40:18 +01:00
Andy 841e8b0007 Doc: rename HOWTO_compile_lang_files.md
No need for the caps, no other pattern of "HOWTO" in file names.
2019-10-20 17:41:17 +01:00
glx 3575dd551c Doc: rename the modified files 2019-10-20 17:12:54 +01:00
Andy a70b6fcece Doc: convert some docs to markdown (without rename) 2019-10-20 17:12:54 +01:00
Andy e5f1755629 Doc: split compiling instructions from README, as they aren't required for casual GitHub visitors 2019-10-19 16:56:21 +01:00
Andy e60b3da445 Doc: drop Readme_OS2, it has aged, let it go gracefully 2019-10-17 20:47:20 +01:00
JMcKiern 04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
peter1138 f538179878 Feature: Multi-tile docks and docking points. 2019-06-30 16:46:32 +02:00
Michael Lutz 2675762ae9 Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
2019-05-14 11:21:36 +01:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Eddi-z b242a04c7d Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-03-02 17:33:16 +00:00
Niels Martin Hansen 65782af2f4 Add: Visual Studio 2019 project files 2019-01-26 14:56:35 +01:00
Andy f99f993e99 Doc: replace 4 references to SVN with Git #6698 (#7036) 2019-01-11 13:41:12 +01:00
nikolas 916e911806 Doc: Fix a few typos in docs/multiplayer.txt 2019-01-10 22:14:23 +00:00
Patric Stout 65bc7123d1 Update: Readme_Windows_MSVC documentation now reflects the current reality again
It was not updated for a while, and kinda out-of-date. This should
bring it back to reality.
2018-12-26 17:29:11 +01:00
J0an Josep 8c0a6bbc4f Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid. 2018-08-04 08:59:22 +02:00
J0anJosep 41a620c1a7 Fix #6805: (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype. 2018-08-04 08:59:22 +02:00
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
Peter Nelson 5db883fbe9 Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
Peter Nelson 65548c37a8 Change: Extend map array by 2 bytes with a uint16. 2018-07-26 13:27:40 +01:00
Niels Martin Hansen 5de2628862 Update: Document DOS music loading 2018-06-05 22:58:35 +02:00
Ricardo N Feliciano e8de33a61f Cleanup: Use new filename for README file. (#6738) 2018-04-21 11:05:38 +02:00
alberth d741839265 (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 2015-03-28 16:48:46 +00:00
frosch ac13e399d0 (svn r27091) -Fix [FS#6170] (r27012): Make manpage more portable. (bentley) 2014-12-24 16:53:04 +00:00
rubidium 65e3925afb (svn r27012) -Change: improvements to the man page (bentley) 2014-10-14 08:24:47 +00:00
rubidium 4978ece6ee (svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations 2014-10-04 19:23:43 +00:00
rubidium 18b98afabd (svn r26877) -Update: documentation about the map array 2014-09-21 11:20:29 +00:00
frosch e2f5081f40 (svn r26788) -Add: Desync replay option to skip/replay failed commands 2014-09-07 14:21:16 +00:00
planetmaker ba42bcdf49 (svn r26458) -Doc: Correct a few spelling mistakes (__ln__) 2014-04-12 15:59:56 +00:00
frosch 440168cfb2 (svn r26372) -Doc [FS#5927]: Typos. 2014-02-24 18:14:53 +00:00
frosch c6ce57e8a7 (svn r26370) -Doc: Desync debugging and command replaying. 2014-02-23 19:32:32 +00:00
frosch 69a0c91d63 (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
frosch 35d7e8bca4 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 2013-10-12 16:30:42 +00:00