Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
Peter Nelson
0b72297d57
Feature: Increase number of stations/roadstops per NewGRF.
2023-05-05 07:08:40 +01:00
Peter Nelson
bc7dfd7b46
Add: Station property 1C/1D to set name/classname.
...
These are an alternative to the original "generic" C4xx/C5xx method,
which can only assign strings to IDs up to 256.
2023-05-05 07:08:40 +01:00
Peter Nelson
d6f35a9fd6
Change: Add placeholders for unimplemented NewGRF station properties.
2023-05-05 07:08:40 +01:00
Peter Nelson
e5c9a3e527
Change: Read Action 3 IDs as extended-bytes for all features.
...
This can be done because previous the value 0xFF (which indicates an
extended byte) was reserved for this purpose. Other features which may
not have mentioned reserving 0xFF do not allow this many IDs anyway.
This makes Action 3 consistent across all features. The allowable limits
for each feature do not change.
2023-05-05 07:08:40 +01:00
Peter Nelson
10baecd81f
Change: Make Action 3 debug messages more consistent.
2023-05-05 07:08:40 +01:00
Rubidium
3901ef9760
Codechange: use std::string for the GRF filenames
2023-05-04 23:23:32 +02:00
Rubidium
f78aa1e720
Codechange: use std::unique_ptr to manager GRFErrors in GRFConfig
2023-05-04 23:23:32 +02:00
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
2023-05-04 13:14:12 +00:00
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
Peter Nelson
20d2558f1b
Fix: Clear church/stadium flags when copying house substitute specs.
2023-04-26 06:46:07 +01:00
Peter Nelson
64782cf005
Fix #10627 : Houses subsitute specs should only be copied on first definition.
...
Before #10627 , substitue specs were always copied despite redefinition.
2023-04-26 06:46:07 +01:00
PeterN
7535eb65e2
Codechange: Use vector instead of mallloc/free for Action 6 data. ( #10713 )
2023-04-26 06:45:11 +01:00
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
2023-04-25 17:55:09 +02:00
Patric Stout
31ad990831
Codechange: move tick-counter into TimerGameTick ( #10712 )
2023-04-24 16:55:40 +00:00
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Rubidium
7b539fa7c9
Fix: fmt's {:#04X} yields '0X00', not '0x0000'
...
Technically the 0X vs 0x is not a big problem, just not pretty. However, the
length also including the 0x results in unexpected behaviour, so it probably
better to not use it.
2023-04-20 21:39:57 +02:00
PeterN
27b4b5d0a0
Codechange: Make GRF temporary engine data a vector. ( #10685 )
...
This replaces manual C-style realloc/memset/free.
2023-04-20 19:38:48 +00:00
Rubidium
7088f5b7c7
Codechange: use string/fmt instead of printf for grfmsg
2023-04-18 23:21:08 +02:00
PeterN
d949cfab24
Codechange: Use std:: features for NewGRF town names ( #10631 )
...
This removes manual memory (de-)allocation and list counting.
2023-04-16 21:24:54 +01:00
Peter Nelson
7b0797d1cd
Codechange: Use unique ptrs for NewGRF specs.
2023-04-16 15:09:10 +01:00
Peter Nelson
ef6b307465
Change: Use std::vector for NewGRF spec tables.
...
Pointer space is allocated only for the number of IDs used, instead of
the max number of IDs for each feature.
2023-04-16 15:09:10 +01:00
Peter Nelson
15e6fc4eeb
Codechange: Use iterator when mapping sprite groups.
2023-04-16 15:09:10 +01:00
Charles Pigott
b282664242
Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives
2023-04-15 16:57:00 +01:00
PeterN
246ba6f00a
Fix 8361cf5a73: Missing bounds check for house specs. ( #10625 )
2023-04-10 15:00:34 +00:00
Peter Nelson
08977828cc
Fix: Check ID for name is within bounds.
2023-04-07 22:09:28 +01:00
Peter Nelson
cd6c04a663
Fix: Check station ID is within bounds when copying layouts.
2023-04-07 22:09:28 +01:00
Peter Nelson
8361cf5a73
Fix: Check sprite group mapping ID is within bounds of feature.
2023-04-07 22:09:28 +01:00
Peter Nelson
96f4eb3681
Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
...
Previously this was checked after loading ids, or repeatedly checked for
each item.
2023-04-07 22:09:28 +01:00
Peter Nelson
04215afe3f
Codechange: Replace roadstop spec limit magic number with constant.
2023-04-07 22:09:28 +01:00
Peter Nelson
93197f58b7
Codechange: Bind objectspecs to classes once all finalised.
2023-04-02 22:42:38 +01:00
Joan Josep
d80f193e74
Fix: Improve grfmessage for ShipVehicleChangeInfo. ( #10558 )
2023-03-08 20:59:01 +00:00
Jonathan G Rennison
5d0ad5625b
Fix : [NewGRF] Object and road stop ignore property handlers ( #10525 )
...
* Fix: IgnoreObjectProperty did not handle object property 0x18
* Fix: IgnoreRoadStopProperty did not handle properties 0x0E - 0x12, 0x15
2023-03-01 01:19:39 +01:00
Jonathan G Rennison
4c1406a4b5
Add: NewGRF road stops
2023-02-26 21:28:30 +01:00
Michael Lutz
2d73076056
Add: [NewGRF] Second vehicle property for additional callback flags.
2023-01-30 22:00:56 +01:00
Michael Lutz
f5394ed2ef
Change: [NewGRF] Extend the D8xx (DCxx) string area up to FFFF.
...
This adds the Exxx and Fxxx blocks to the usable range for NewGRF
local strings. TTDPatch uses these ranges for internal strings, but as
we don't support any of them anyway, it is "free" real estate for us.
2023-01-30 22:00:56 +01:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
Francis Herne
01be423237
Fix #10362 : NewGRF bridges without speed limits.
...
For bridges, a max speed of 0xFFFF (i.e. no effective limit)
is no longer displayed as a limit in the UI.
A max speed of 0 is also considered unlimited, for similarity to the
roadtype and railtype interface.
2023-01-19 22:24:33 +01:00
PeterN
2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. ( #10358 )
...
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint.
2023-01-15 10:58:03 +00:00
PeterN
6a0d1c7c19
Fix: Link variants to parents when finalising engines. ( #10346 )
...
This ensures that definition-order of engines within the NewGRF does not matter.
2023-01-13 19:22:31 +00:00
PeterN
1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-06 00:44:57 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
PeterN
4f26f6b8aa
Cleanup: Simplify GRFLabel linked-list with std::vector. ( #10284 )
2022-12-25 22:32:22 +00:00
Peter Nelson
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
Peter Nelson
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
...
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2022-12-25 16:41:58 +00:00
peter1138
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
PeterN
f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
...
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2022-11-04 07:15:59 +00:00
Michael Lutz
bd357656ba
Codechange: [NewGRF] Replace magic number for default object size by a constant.
2022-10-16 18:28:08 +02:00