Commit Graph

18 Commits

Author SHA1 Message Date
rubidium 21bd2722cd (svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel 2010-02-10 16:24:05 +00:00
yexo fae34ee719 (svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version 2010-01-29 00:03:31 +00:00
rubidium 2b97f38cd1 (svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2010-01-11 18:46:09 +00:00
rubidium f65f276d10 (svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen 2010-01-09 14:41:22 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz bea3fe2b8b (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
yexo 660f90d37b (svn r16151) -Codechange: move some includes around to prevent including half the AI api in non-noai related code. 2009-04-25 23:51:15 +00:00
smatz 5ad1cd32b2 (svn r15324) -Codechange: unify the class used for comparing of strings for std::map 2009-02-03 18:08:07 +00:00
Yexo 3d35b3c2cc (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
rubidium 3a13b75e37 (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
truebrain ae29148565 (svn r15086) -Fix: start AIs after 6 months on hard, 12 months on medium, and 24 months on easy. The current values were a bit .. too long waiting period ;) 2009-01-14 21:32:06 +00:00
smatz e00cf92f47 (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain cb221d9996 (svn r15076) -Fix: a start_date of 0 would never start an AI .. so don't allow it (Yexo) 2009-01-13 22:36:44 +00:00
truebrain e1f64922c5 (svn r15066) -Change: start_date is now in days, instead of in months (Yexo) 2009-01-13 18:04:12 +00:00
truebrain 890074a03e (svn r15063) -Fix [NoAI]: starting companies now listen correctly to 'start_date' set to the AI slot (Yexo)
-Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo)
2009-01-13 16:53:03 +00:00
truebrain c3249d599f (svn r15059) -Add [NoAI]: use 'start_date' from the AI configure to see when an AI should start next 2009-01-13 14:00:26 +00:00
truebrain bcbbf2c366 (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
2009-01-13 01:46:46 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00