rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
b19d0e0254
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
2009-05-26 11:19:04 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
rubidium
e557c88667
(svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based on patch by Swallow)
2009-01-04 15:53:43 +00:00
rubidium
0d54db5f9f
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
2009-01-03 13:52:06 +00:00
rubidium
42df5cbc03
(svn r14524) -Add: stop-in-depot as part of orders (PhilSophus)
2008-10-24 14:49:45 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
rubidium
a6e314bbba
(svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup.
2008-07-20 07:41:43 +00:00
rubidium
ed250cc7b5
(svn r12670) -Add: unconditional/always order 'jump/skip' variable.
2008-04-12 13:07:25 +00:00
rubidium
ac94b6384b
(svn r12667) -Feature: conditional 'skip/jump' orders.
2008-04-12 11:58:19 +00:00
rubidium
cebe2001ba
(svn r12661) -Add: ability to send a vehicle (using default orders) to the nearest depot.
2008-04-11 15:58:46 +00:00
rubidium
6379c30d26
(svn r12650) -Feature: ability to force a vehicle to not load at a station.
...
-Feature: ability to force a vehicle to not unload at a station.
2008-04-10 10:18:03 +00:00
rubidium
5992dad01f
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
...
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium
c9e9e6005b
(svn r12643) -Codechange: be more explicit about the orders a vehicle has (non stop and full load are ambiguous and depend on some patch settings).
2008-04-09 22:01:23 +00:00
rubidium
82155367f6
(svn r12640) -Codechange: let GetLoadType make a difference between full load and full load any based on the patch setting instead of using the patch setting directly.
2008-04-09 18:26:19 +00:00
rubidium
c41624bb94
(svn r12636) -Codechange: make CmdModifyOrder a little more flexible and remove 'hack' that used the full load flag to set the service if needed flag.
2008-04-09 12:46:43 +00:00
rubidium
d74c6ffb62
(svn r12617) -Codechange: add type safety to the Order's load and unload types.
2008-04-07 20:03:46 +00:00
rubidium
f1cd7ef5ee
(svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness.
2008-04-07 19:18:56 +00:00
rubidium
c57a1d74c3
(svn r12600) -Codechange: make GetNonStopType return a more augmented type; not is there a non-stop order but the kind of non-stop order, so one doesn't need to check _patches.new_nonstop type everywhere.
2008-04-07 08:59:04 +00:00
rubidium
fb1c4eccd8
(svn r12593) -Codechange: hide Order's flags in most of the code.
2008-04-06 15:09:45 +00:00
rubidium
d97c16ee8b
(svn r12475) -Codechange: cleanup coding style in news_gui.cpp.
2008-03-28 16:45:20 +00:00
rubidium
4c63dd074e
(svn r12470) -Codechange: split order related types from order.h (and openttd.h) to order_type.h.
2008-03-28 16:36:32 +00:00