Commit Graph

122 Commits

Author SHA1 Message Date
skidd13 7be55559b8 (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 2007-12-02 00:53:01 +00:00
rubidium 08ab4e1850 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
belugas 440608a6f0 (svn r11536) -Codechange: Align some elements of the _tree_layout_sprite table a little better looking for the eye 2007-11-28 00:41:20 +00:00
belugas b10eea628d (svn r11534) -Feature(newgrf): Implement property 23h for Industries.
This will add a cost to the removal of an industry using the cheat magic bulldozer.
Note that the removal of regular or newgrf industries without specified removal cost will have no cost applied to.
This is a difference from original spec, where a default base cost is added.
2007-11-27 17:13:49 +00:00
skidd13 9737bf20c0 (svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
-Change: Enable one way roads like the remove via a toolbar icon
2007-11-18 13:55:23 +00:00
rubidium ef6c4c1cdf (svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. 2007-11-17 12:42:15 +00:00
belugas 8b86e9b14d (svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button 2007-11-17 01:55:00 +00:00
skidd13 9b4252bd62 (svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
2007-11-17 01:10:06 +00:00
rubidium f546de602b (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
2007-11-15 07:42:25 +00:00
glx a6a7b905af (svn r11428) -Fix: wrong string used for candy/sweets units_volume 2007-11-13 18:38:36 +00:00
glx 63b36d9330 (svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200' 2007-11-11 00:04:52 +00:00
glx 3e8493c851 (svn r11394) -Fix: default value for input cargo multipliers is 256 even for invalid cargo. Exceptions are temperate banks and oil rigs, default value is 0 for them 2007-11-08 22:29:21 +00:00
rubidium 32e5e8db72 (svn r11391) -Change: print all error messages related to missing/corrupted files in one message including the location where they can get said missing/corrupted files. 2007-11-07 23:29:43 +00:00
glx 1626ff3948 (svn r11384) -Fix: second and third accepted cargo were inverted in original industry tiles 2007-11-05 01:38:49 +00:00
rubidium c0747d26f0 (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. 2007-10-27 11:23:13 +00:00
rubidium 2c1bfe10ac (svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13. 2007-10-22 19:11:50 +00:00
rubidium fce4c5e2c2 (svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch. 2007-10-20 21:39:50 +00:00
rubidium 5718567d1e (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 2007-10-20 20:06:55 +00:00
belugas e74e187006 (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores 2007-10-15 00:06:59 +00:00
rubidium 240285b8d8 (svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F. 2007-09-22 23:55:34 +00:00
rubidium 7d325672eb (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. 2007-09-19 16:36:42 +00:00
rubidium 6f296b9870 (svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch. 2007-09-14 21:32:21 +00:00
rubidium 8daaea0398 (svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch. 2007-09-07 21:11:12 +00:00
belugas 116de48fdf (svn r10961) -Codechange: Flag default substitutes of industry/tiles with a value that cannot be legal.
This avoids the forest of coal mine error in the futur
2007-08-22 00:52:25 +00:00
rubidium c46e445e69 (svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
rubidium d624f66c79 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
rubidium fe8e297995 (svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code. 2007-07-24 19:56:43 +00:00
rubidium 0d9a51de6d (svn r10672) -Codechange: typify some parameters/variables. 2007-07-24 13:03:24 +00:00
belugas d87359a827 (svn r10670) -Fix: Use proper initialization for grf_prop override member 2007-07-24 01:29:42 +00:00
truelight 98b23edeb3 (svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
-Codechange: added documentation and SPR_ enums for track fences (frosch)
2007-07-23 16:08:58 +00:00
rubidium 549893651c (svn r10604) -Fix [FS#1044] (r9866): some industries produced cargo they should not be producing, which would result in the industry offering invalid cargo to a station resulting in crashes.. 2007-07-17 08:18:57 +00:00
rubidium 3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rubidium 79d04412b0 (svn r10508) -Codechange: allow customizable animation schemes for industries. 2007-07-11 15:03:29 +00:00
rubidium 8d4b7ac33b (svn r10507) -Fix [FS#1019]: apparantly we used the wrong sprites for some pieces of the tram catenary (even though TTDP did so too). 2007-07-11 08:35:14 +00:00
rubidium 0d68a919d9 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 2007-07-06 07:24:10 +00:00
belugas 2c38514a84 (svn r10424) -Fix : Toy shop seems to be working exactly like power stations, water tower and banks, i.e: they require cargo but do nothing with it.
So, make it an INDUSTRYLIFE_BLACK_HOLE, exactly like the above mentioned industries.
Thanks to glx who spotted, and Csaboka who confirmed it could very well be a CS bug.
2007-07-04 00:49:03 +00:00
rubidium b67cfd4825 (svn r10418) -Codechange: implement/resurrect the industry production flags. 2007-07-03 19:16:34 +00:00
peter1138 d69589b3c2 (svn r10324) -Codechange: reference engine names by index 2007-06-25 14:46:32 +00:00
peter1138 eb6594caa8 (svn r10323) -Codechange: reference company name, number and player (president) name
by index
2007-06-25 13:30:38 +00:00
peter1138 fd73ea2058 (svn r10321) -Codechange: refer to sign text by index 2007-06-25 10:40:56 +00:00
peter1138 fc7418d19d (svn r10314) -Codechange: Refer to vehicle names by index 2007-06-24 22:42:11 +00:00
rubidium fb7964e902 (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. 2007-06-21 17:38:59 +00:00
rubidium 3afa69052d (svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime). 2007-06-17 18:22:43 +00:00
rubidium cc4d18ecc4 (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :) 2007-06-11 14:23:04 +00:00
rubidium 40cea6c3ef (svn r10054) -Codechange: make the industries cost modifier look more like the original one, so it's much easier to support industries that use this original format. 2007-06-07 09:20:04 +00:00
glx 6e653cd1ab (svn r10017) -Add (FS#790): more languages flags for servers 2007-06-01 23:06:01 +00:00
belugas f8da1b6e1a (svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data 2007-05-31 15:40:36 +00:00
rubidium 253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
belugas 425ea50854 (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 2007-05-30 02:08:18 +00:00
belugas 0cb8413a8f (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
2007-05-29 17:41:59 +00:00