Commit Graph

47 Commits

Author SHA1 Message Date
belugas 83c269d071 (svn r9642) -Documentation: Having a different macro name for _original_house_specs (MS) than for _town_tile_data (M) might teach doxygen that we are dealing with two entities... 2007-04-16 02:47:01 +00:00
belugas 39735f7b54 (svn r9619) -Documentation: Comments on drawing arrays of houses and industries 2007-04-13 17:15:06 +00:00
belugas e161e60af6 (svn r9590) -Fix(r9550, fs728): some wrongfully entered data caused some industries to appear where they should not have 2007-04-10 20:58:04 +00:00
belugas ec03c72afb (svn r9579) -Codechange: Cleanup of industry_cmd (Step-11). Use industry's spec appear_creation during random map creation. 2007-04-09 01:43:29 +00:00
belugas cdb910d64b (svn r9577) -Codechange: Add notion and data for industry map colour, used in the smallmap_gui. Not used yet.
-Move the check proc array, in order to make it more useful latter.
-Add basic newGRF stuff on the industry spec. Not used yet.
2007-04-09 01:08:11 +00:00
rubidium d2634aaeec (svn r9553) -Documentation: fix ambiguity issue. 2007-04-03 19:19:04 +00:00
belugas 0d691539a4 (svn r9550) -Codechange: Add notion and data of industry appearing chances, both in game and in creation mode.
Not used yet.
2007-04-03 00:13:59 +00:00
belugas 77b3767f2f (svn r9526) -Fix(9520): a temperate sawmill is not a tropic lumber mill. Thus, it cannot cut trees 2007-03-30 13:51:03 +00:00
belugas 72fc068844 (svn r9520) -Codechange: Add the notion of Industry behaviour. It means what an industry can do (plant fields, cut trees, do not change production), what can be done to it (disasters like mine subsidence, jet/chopper attack), when it can be built etc... 2007-03-28 20:06:28 +00:00
peter1138 68572f1076 (svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback handler and custom icon sprites 2007-03-23 20:55:45 +00:00
belugas 06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 2007-03-22 03:42:43 +00:00
belugas b82ed41a19 (svn r9366) -Codechange: Unify the different houses acceptances attributes on their cargo counterpart, as well as specifying cargo slot. 2007-03-20 02:24:14 +00:00
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
richk 408442d575 (svn r9298) -Fix (r1): A34-1000, Z-Shuttle, and Kelling K1 should be listed as small aircraft. 2007-03-18 21:38:30 +00:00
peter1138 c5313e3479 (svn r9243) -Fix (r9162,FS#683): One too many table rows caused cargo acceptance mixup. 2007-03-16 00:55:59 +00:00
peter1138 99577265de (svn r9236) -Codechange: Add 'town effect' attribute to cargo types. This will be used to specify how the cargo behaves wrt towns, instead of relying on fixed cargo IDs. 2007-03-15 22:48:46 +00:00
belugas eb1e6c19ad (svn r9190) -Fix: Little typo in an enum. 2007-03-15 01:17:20 +00:00
belugas 65ce0e36db (svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array
Added a few documentation on remaining animation arrays (mostly ToyLand ones)
2007-03-14 02:52:50 +00:00
rubidium 2e1bda2c1a (svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel entrances. 2007-03-09 14:41:39 +00:00
belugas 8eb0a220e6 (svn r9075) -Codechange: Cleanup of industry_cmd (Step-7). Small step that is. The new industry messages do not need a series of tests. Only one property to use. 2007-03-09 02:04:07 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
celestar f621608f7d (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. 2007-03-02 12:01:24 +00:00
rubidium 8ac0e7be21 (svn r8880) -Codechange: make anim cursors an array of structs. 2007-02-24 15:05:14 +00:00
rubidium 6ddef3f743 (svn r8877) -Cleanup: remove already implemented @todo 2007-02-24 12:50:05 +00:00
maedhros f2d63dcecf (svn r8838) -Feature: Show newgrf error messages loaded in Action B in the newgrf gui
window. GRFs with an error have a warning symbol shown before the name.
2007-02-21 23:18:08 +00:00
belugas 771932d889 (svn r8827) -Codechange: Cleanup of industry_cmd (Step-6). Implementation of IndustryTileSPec, the alter ego of IndustrySpec.
It offers identification of the different industry tiles in a more distinct manner, as well as regrouping scattered pieces of data across the sources.  More to come
2007-02-21 02:22:43 +00:00
peter1138 ef2daa5060 (svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels. 2007-02-20 22:09:21 +00:00
glx aa24d59966 (svn r8793) -Fix: corrected spelling of real french townnames and 'removed' a duplicate 2007-02-17 23:53:17 +00:00
miham c810aef43b (svn r8791) -Revert: r8790 Committed too much in last commit 2007-02-17 22:01:07 +00:00
miham 6e5dd7942f (svn r8790) [Namegen] -Revert: r8789 (Tron kinda convinced me it is a bad thing, sorry for it) 2007-02-17 21:56:22 +00:00
miham b447e57131 (svn r8789) [Namegen] -Change: Sorted townnameparts for hungarian, and added a few more 2007-02-17 21:50:00 +00:00
rubidium 79dda0fa07 (svn r8741) -Fix (r8735): make the saveguards of CmdBuildRoadStop more robust and add roadstops.grf to the list of required grfs. 2007-02-14 20:58:19 +00:00
rubidium 0e8f006dc1 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 2007-02-14 16:37:16 +00:00
rubidium 59284954ae (svn r8723) -Codechange: replace yet another couple of magic numbers with enums. 2007-02-14 01:00:57 +00:00
rubidium 6bbbedc8cc (svn r8635) -Fix: draw canal edges under buoys that are in a canal. 2007-02-08 14:04:02 +00:00
belugas 0c45071bb0 (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
2007-01-30 11:53:35 +00:00
Darkvater 08c21c0c61 (svn r8429) -Codechange: Add a name for AircraftVehicleInfo subtype helicopter and remove some magic numbers related to the subtype. 2007-01-27 12:45:55 +00:00
truelight 40f966958e (svn r8412) [MorphOS] -Fix: assert_compile(x != y) doesn't work, but assert_compile(!(x == y)) does.. don't ask me why! 2007-01-26 08:36:02 +00:00
tron 0996de79df (svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
tron 8ac3272e85 (svn r8321) -Fix
Reduce the size of EngineInfo (from 28 to 24 bytes) by moving one of its attributes
2007-01-21 19:00:31 +00:00
tron bc523186e0 (svn r8314) -Fix
-Codechange: Move the railtype from EngineInfo to RailVehicleInfo, because having a railtype for non-rail vehicles isn't that useful
2007-01-21 16:08:18 +00:00
maedhros 7a7562d8e2 (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
2007-01-21 11:49:18 +00:00
tron 7af3094bc3 (svn r8275) -Fix
Factor common data tables and use a bit more sensible names
2007-01-19 06:08:04 +00:00
peter1138 4b4c5a403b (svn r8129) -Codechange: Change data tables to use split off palette map. And
include a file missed last time...
2007-01-14 19:59:25 +00:00
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00