Commit Graph

154 Commits

Author SHA1 Message Date
rubidium 9696e3e39b (svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up 2009-10-20 12:20:53 +00:00
rubidium f11cebfe9b (svn r17807) -Codechange: move all 'updates' just after the 'load' constructor of CargoPackets to the constructor call itself 2009-10-18 17:52:44 +00:00
rubidium 446363aac4 (svn r17734) -Fix (r17732): broke the assumption that 'this->packets == this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption. 2009-10-06 23:01:35 +00:00
rubidium 5f59d0c5b4 (svn r17720) -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) 2009-10-06 17:23:15 +00:00
smatz 114d48e492 (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
rubidium af457fc9fe (svn r17552) -Codechange: rename load_unload_time_rem to something more generic as it's used for more than just load/unload. Also add some documentation about where it is used. 2009-09-15 20:58:44 +00:00
yexo e2122dc7f0 (svn r17483) -Fix (r17405): when an aircraft starts flying in circles make it turn in the correct direction first before continuing 2009-09-09 00:03:35 +00:00
yexo 16e3083ff7 (svn r17405) -Fix (r100): aircraft shouldn't be allowed to make turns bigger then 45 degrees while in flight 2009-09-03 12:11:31 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 7a24fba918 (svn r16944) -Codechange: remove needlessly complex way of getting the offset of items within a struct that are within a struct 2009-07-24 19:09:48 +00:00
rubidium fd589b90e8 (svn r16841) -Cleanup: spaces/tabs where they don't belong 2009-07-16 10:01:32 +00:00
smatz b6960e4e17 (svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft 2009-07-13 16:37:27 +00:00
smatz 6a0855f0d1 (svn r16723) -Codechange: make GetNextArticPart(), GetLastEnginePart(), GetNextVehicle(), GetPrevVehicle(), GetNextUnit(), GetPrevUnit() members of Train 2009-07-02 12:10:39 +00:00
rubidium 61e735ba4c (svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle. 2009-07-02 08:59:27 +00:00
smatz 77eaefb61c (svn r16720) -Codechange: make Set/ClearFrontEngine(), Set/ClearArticulatedPart(), Set/ClearWagon(), Set/ClearEngine(), Set/ClearFreeWagon() and Set/ClearMultiheaded() members of Train 2009-07-02 00:17:27 +00:00
smatz d86e17d65a (svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train 2009-07-01 23:57:20 +00:00
smatz ecfaa0564d (svn r16718) -Codechange: make IsFreeWagon() member of Train 2009-07-01 23:49:13 +00:00
smatz adc5363202 (svn r16717) -Codechange: make IsFrontEngine() member of Train 2009-07-01 22:22:01 +00:00
smatz 8343340acb (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz 0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
alberth bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
smatz 5a463c8347 (svn r16442) -Codechange: use new Vehicle accessors at more places 2009-05-26 22:45:48 +00:00
smatz 7ee882d03f (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 2009-05-26 22:10:13 +00:00
rubidium e3c5bc8d2e (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 2009-05-26 15:46:24 +00:00
rubidium 6237fe1462 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium da5661a0c8 (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium c4b627af42 (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 2009-05-22 22:33:05 +00:00
rubidium 80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium 7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium d37b840cf3 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 2009-05-22 20:18:45 +00:00
rubidium c882248348 (svn r16388) -Codechange: move u.air to Aircraft 2009-05-22 20:07:26 +00:00
rubidium ada3067960 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 2009-05-22 20:03:26 +00:00
rubidium 74ea34ca66 (svn r16385) -Codechange: move u.disaster to DisasterVehicle. 2009-05-22 18:57:11 +00:00
rubidium 6d1c974254 (svn r16384) -Codechange: move u.effect to EffectVehicle 2009-05-22 18:56:25 +00:00
rubidium 441011b782 (svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle. 2009-05-22 18:17:20 +00:00
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz a0ff6363e6 (svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID 2009-05-18 17:40:03 +00:00
smatz 570af0ce44 (svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
smatz ed1e54bd84 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 2009-05-16 23:44:36 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
rubidium 73fd0db237 (svn r16214) -Fix [FS#2878]: shared orders without orders weren't properly converted causing corrupt/invalid orders when loading pre 0.7 savegames. 2009-05-03 11:57:01 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium f67e2a41ce (svn r15678) -Fix (r15676): crash when (re)applying newgrf settings 2009-03-11 23:35:32 +00:00
rubidium 655b0ccc2e (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 2009-03-11 20:43:14 +00:00
rubidium fb2ea6c9ed (svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect. 2009-03-11 17:26:58 +00:00
frosch 2afa9312fc (svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction. 2009-02-01 11:38:18 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
peter1138 7afd506301 (svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required. 2009-01-25 21:55:18 +00:00
smatz 12bcc254c8 (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot) 2009-01-24 12:50:10 +00:00
smatz 8278fc2149 (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) 2009-01-24 00:42:09 +00:00
smatz 3964b2dd8c (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines 2009-01-23 23:57:01 +00:00
smatz 789fa42f52 (svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame 2009-01-23 15:53:24 +00:00
smatz e3cc807c7a (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames 2009-01-23 15:37:44 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00