Commit Graph

1030 Commits

Author SHA1 Message Date
frosch 03736af2ae (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
frosch a443375d44 (svn r24674) -Fix (r24466, r23234) [FS#5358]: Downloaded heightmaps could not be used anymore. (sbr) 2012-11-08 21:41:00 +00:00
rubidium 6247bdbdb4 (svn r24642) -Codechange: add helper function to see if there is anything in the send queue 2012-10-28 21:26:57 +00:00
rubidium 9db98f3b14 (svn r24638) -Codechange: add some #ifndefs so MSU code doesn't need to compile it, and doesn't need all the required dependencies 2012-10-28 19:16:58 +00:00
frosch 50806b5b3c (svn r24620) -Fix (r24619): Keep admin port API compatibility. 2012-10-21 09:15:57 +00:00
planetmaker f2e94237fc (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 2012-10-20 22:05:26 +00:00
frosch de770d7563 (svn r24580) -Fix [FS#5308]: Do not add duplicates to the ban list. (alechz) 2012-10-09 20:36:31 +00:00
rubidium 0856668f44 (svn r24571) -Fix: do not cast away const 2012-10-04 15:25:57 +00:00
rubidium 7251fbb514 (svn r24532) -Change: try to read more UDP packets per game loop 2012-09-19 15:15:49 +00:00
frosch e84cf93c98 (svn r24508) -Fix [FS#5281] (24488): Content GUI crashed after downloading a NewGRF while it is selected. 2012-09-02 10:04:28 +00:00
rubidium 4563c50c91 (svn r24491) -Fix: compilation error with networking disabled 2012-08-21 19:03:21 +00:00
yexo 053770d4a6 (svn r24488) -Feature [FS#5236]: add buttons to view textfiles from the online content window (LordAro) 2012-08-20 21:03:50 +00:00
yexo 483d878d5f (svn r24466) -Codechange [FS#5236]: add general function for ContentType -> Subdirectory conversion (LordAro) 2012-08-13 18:49:38 +00:00
frosch 03046f614f (svn r24337) -Feature: Allow filtering for multiple words (separated by whitespace resp. quoted) in the sign list, content- and NewGRF-guis. 2012-06-09 19:54:16 +00:00
frosch 7e57e8692a (svn r24335) -Fix: The cursor in the company password window was not blinking due to wrong magic constants (same as r17539). 2012-06-09 14:49:49 +00:00
frosch d58eee1e79 (svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions. 2012-06-04 15:30:29 +00:00
rubidium a961276b6f (svn r24221) -Fix [FS#5166]: Lag counters were not properly reset when switching states making it possible to get disconnected for lagging when you weren't lagging 2012-05-09 19:14:36 +00:00
michi_cc 37e321044a (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
rubidium 1adb9a5c85 (svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88) 2012-03-25 19:46:59 +00:00
rubidium f2f939906e (svn r24069) -Fix (r24062): crash when not having a valid last joined address 2012-03-25 19:43:17 +00:00
rubidium 357843378f (svn r24062) -Fix [FS#5097]: immediately start querying the last joined server instead of waiting for the requery loop (adf88) 2012-03-25 18:17:41 +00:00
rubidium ea2f19d4f2 (svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral) 2012-02-16 20:45:03 +00:00
rubidium c5f7a0f69d (svn r23957) -Fix [FS#4990]: allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active 2012-02-16 20:44:03 +00:00
smatz b5525fd33d (svn r23941) -Add: support for clang 2012-02-12 21:17:32 +00:00
rubidium 446758872c (svn r23906) -Codechange: replace magic numbers with named constants (adf88) 2012-02-06 20:47:47 +00:00
rubidium b888027ddd (svn r23843) -Fix: minor issue with replaying ;) 2012-01-22 21:27:15 +00:00
rubidium 70c7fbd90e (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
rubidium a66debfadd (svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay 2012-01-17 21:13:02 +00:00
rubidium ede8c86f77 (svn r23821) -Fix-ish: when replaying a command log, ignore the command limit 2012-01-17 21:12:19 +00:00
rubidium 4f62472fd9 (svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
yexo 5535261e13 (svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new company information becomes available 2012-01-15 12:56:13 +00:00
rubidium 89ab59f0cb (svn r23787) -Fix: add some missing spaces 2012-01-11 18:47:32 +00:00
truebrain 6c7c02eb14 (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 2012-01-09 21:22:48 +00:00
rubidium 182969f531 (svn r23769) -Codechange: make the lag/join start timeouts configurable as well 2012-01-07 14:43:45 +00:00
rubidium bddfcaef95 (svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable 2012-01-06 21:49:06 +00:00
rubidium d2c643df63 (svn r23754) -Fix (r23752): the locks aren't reentrant 2012-01-05 17:08:49 +00:00
rubidium c530450193 (svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby 2012-01-04 22:11:26 +00:00
rubidium 531e501b5a (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium 8371ecc922 (svn r23719) -Fix [FS#4930]: extraction of music packs failed 2012-01-02 21:57:29 +00:00
rubidium 6ed84aff8d (svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name 2012-01-01 22:35:19 +00:00
rubidium 9a921fd0ae (svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names 2012-01-01 22:32:26 +00:00
rubidium 1a6d352b92 (svn r23692) -Fix: use smallest_x of your children only when you let the children update it 2011-12-31 11:14:03 +00:00
truebrain f27b7e2a78 (svn r23691) -Fix: signed/unsigned issues, causing asserts for some languages in relation to the serverlist 2011-12-31 10:55:00 +00:00
truebrain da8777d4e5 (svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. 2011-12-21 12:25:10 +00:00
truebrain 3a535690d4 (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 2011-12-19 21:00:32 +00:00
truebrain 55de5d336c (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
truebrain 963802e9a7 (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 2011-12-19 20:56:59 +00:00
truebrain b4f832f29f (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
truebrain 12aa5b6a58 (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00