Patric Stout
203a77c1dc
Codechange: move regression outside of bin and make it work via CMake script
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The tst_stationlist savegame had to be changed to start the correct
AI. In the old setup, all regression AIs had the same name, which
made it impossible to run both regressions in parallel. With the new
setup this is possible.
Although all files are available to run the regression, it won't
really work till CMake is introduced (which will happen in a few
commits from here)
2020-06-05 19:36:05 +02:00
Patric Stout
84b71f7962
Remove: all existing project files
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This prepares for the switch to CMake, which takes over all current
exisiting forms of project files.
2020-06-05 19:36:05 +02:00
Marcus Calhoun-Lopez
eeed3a7613
Fix: unbreak building with ICU on macOS
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A symbol clash breaks building ICU on macOS, and although it isn't
necessary, it might as well be possible.
2020-06-05 14:47:33 +01:00
TechGeekNZ
937b366546
Cleanup: StationCargoList::AreMergable doxygen comment references Vehicle instead of Station.
2020-06-05 14:27:09 +01:00
TechGeekNZ
012fea301d
Cleanup: Add note explaining how settings.h is generated from source.
2020-06-05 08:38:40 +02:00
TechGeekNZ
f246f8faef
Cleanup: Fix typo in settings.h.preamble.
2020-06-05 08:38:40 +02:00
TechGeekNZ
cdd2892c49
Codechange: Realign SDL driver with SDL2 driver to ease maintenance and emphasise differences.
2020-06-04 09:05:21 +01:00
Yexo
1507902d00
Codechange: remove has_newindustries global
2020-06-01 22:46:06 +02:00
Yexo
ce618bf7e9
Codechange: replace custom timer and OnGameTick() with OnHundrethTick()
2020-06-01 22:46:06 +02:00
Yexo
a82572d0f5
Codechange: remove has_newhouses global
2020-06-01 22:46:06 +02:00
Michael Lutz
1c0ba07c3c
Add: [Script] Native priority queue; useful e.g. for pathfinders.
2020-06-01 21:35:13 +02:00
Niels Martin Hansen
764497206a
Fix #8066 : Try another fallback colourspace if first one fails
2020-06-01 19:43:37 +02:00
glx
b3ddf2c907
Fix: [Win32] Crash message not fitting in crash dialog
2020-06-01 14:09:58 +02:00
glx
b5ca2161d9
Fix #7970 : [Win32] Disable event loop on crash to prevent recursive faults
2020-06-01 14:09:58 +02:00
Yexo
f827bc8c1a
Fix #8166 : don't crash on loading an invalid roadtype newgrf
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Initialization code for GRFFile::roadtype_map was copied from
railtype_map. But while RailType is a byte-sized enum and could thus
be initialized via memset, RoadType doesn't have a defined size.
2020-06-01 12:44:02 +02:00
Yexo
a9b3312d1a
Fix #8024 : make online content gui more responsive while loading
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Previously the internal content list was invalidated and sorted for
every new item added. Now the sorting is delayed until the GUI is
drawn, which means we only sort once per GUI tick.
Since the amount of incoming items per GUI tick is not controlled by
the GUI but rather by network speed, we were previously doing a lot
of duplicate work per tick, causing the mouse cursor to lag while
the list was initialized.
2020-06-01 10:59:11 +02:00
translators
281d93f600
Update: Translations from eints
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croatian: 1 change by VoyagerOne
2020-05-30 19:45:39 +02:00
TechGeekNZ
16e5f610f7
Cleanup: Correct typographic errors in code comments.
2020-05-28 08:26:41 +01:00
Jonathan G Rennison
f11cd8f2d0
Fix: Compilation warnings in story_gui and script_story_page
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See: #7896
2020-05-27 22:22:56 +02:00
translators
71e9c2a71b
Update: Translations from eints
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chinese (traditional): 2 changes by ww9980
chinese (simplified): 1 change by ww9980
2020-05-27 19:45:40 +02:00
glx
bfa2e4edf0
Fix: Inconsistency in handling of SDL2 in source.list
2020-05-26 22:44:18 +02:00
glx
2b2f60caf5
Fix: VS 2019 16.6 doesn't like newlines in <SettingsCommandLine>
2020-05-26 22:44:18 +02:00
Niels Martin Hansen
800ade7702
Feature: Push-buttons on storybook pages ( #7896 )
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Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-05-22 22:22:55 +02:00
Michael Lutz
c972a63c8c
Codechange: Store info about the dedicated server log file in globals with automatic destruction to simplify control flow in openttd_main.
2020-05-21 20:02:34 +02:00
Michael Lutz
37bc2f8064
Codechange: Use std::string in the driver and blitter selection code.
2020-05-21 20:02:34 +02:00
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
2020-05-21 20:02:34 +02:00
Michael Lutz
715aa67a9c
Codechange: Use std::string in INI file parsing.
2020-05-21 20:02:34 +02:00
Michael Lutz
8aef14386f
Add: Optional implementation of std::optional for pre-C++17 compilers.
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Sourced from https://github.com/akrzemi1/Optional , Boost Software License, Version 1.0.
2020-05-21 20:02:34 +02:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
Michael Lutz
9b6f5e3bb8
Codechange: Store GS lang texts in std::strings.
2020-05-21 20:02:34 +02:00
Michael Lutz
9c2e47d03c
Codechange: Use std::string for storing GRF error messages.
2020-05-21 20:02:34 +02:00
Michael Lutz
c082f570ce
Codechange: Use std::string when translating TTDP NewGRF string codes.
2020-05-21 20:02:34 +02:00
Michael Lutz
808c8198d5
Codechange: Consistently use WChar when passing characters around, and also define it as char32_t.
2020-05-21 20:02:34 +02:00
Michael Lutz
43cd892e0c
Codechange: Replace custom linked list for GRF texts with STL vectors and strings.
2020-05-21 20:02:34 +02:00
Michael Lutz
f2b40f40aa
Codechange: Replace SmallPair with std::pair.
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std::pair is already the smallest possible pair, and it already handles non-POD types correctly.
2020-05-21 20:02:34 +02:00
translators
7309bdec48
Update: Translations from eints
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latvian: 9 changes by Tranzistors
2020-05-20 19:45:39 +02:00
dP
82572754dd
Fix: Trees disappear completely after a few years when they're not allowed to spread
2020-05-20 13:16:55 +02:00
glx22
6a8b02609f
Fix e3511ec
: [AzurePipeline] Don't loop infinitely on errors ( #8165 )
2020-05-19 22:21:11 +02:00
Yexo
587d8e716b
Fix #8155 : Roadtype speed limit in toolbar dropdown in scenario editor was doubled
2020-05-19 20:01:09 +02:00
glx22
f6223f8ac2
Fix #8161 , e31def197
: Lang files may have LF EOL ( #8163 )
2020-05-19 17:42:29 +02:00
translators
b8a896d52c
Update: Translations from eints
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latvian: 35 changes by Tranzistors
2020-05-18 19:45:41 +02:00
dP
93d1d8773f
Fix: Desync after house replacement
2020-05-18 09:05:39 +01:00
translators
d11bae58a0
Update: Translations from eints
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spanish (mexican): 7 changes by Absay
2020-05-17 19:45:39 +02:00
glx22
e31def197f
Fix: properly support utf-8 in baseset translation vbscript ( #8154 )
2020-05-17 19:11:53 +02:00
translators
70ccd34fa0
Update: Translations from eints
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latvian: 13 changes by Tranzistors
2020-05-16 19:45:38 +02:00
translators
edc7ee2cda
Update: Translations from eints
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indonesian: 1 change by fanioz
dutch: 1 change by JanWillem
latvian: 39 changes by Tranzistors
spanish (mexican): 1 change by Absay
2020-05-15 19:45:40 +02:00
translators
9b8d5ea074
Update: Translations from eints
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spanish (mexican): 16 changes by Absay
russian: 3 changes by Lone_Wolf
2020-05-14 19:45:40 +02:00
translators
83cd040c61
Update: Translations from eints
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latvian: 21 changes by Tranzistors
korean: 5 changes by telk5093
2020-05-13 19:45:39 +02:00
dP
f2a9a1e2a5
Fix #8137 : New clients can't join (desync) after funding an industry
2020-05-13 08:43:01 +01:00
dP
7bd52970a1
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
2020-05-13 08:43:01 +01:00