Commit Graph

166 Commits

Author SHA1 Message Date
Peter Nelson 2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
frosch 8084f39bf3 (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 2016-05-22 10:52:02 +00:00
frosch 9aa33862a7 (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
frosch c639fb0d8e (svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88) 2015-02-22 15:26:27 +00:00
frosch a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
peter1138 51fe741987 (svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level. 2014-09-22 08:01:25 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch 5370613924 (svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose. 2014-03-23 13:28:32 +00:00
frosch fef30983e6 (svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList. 2013-06-15 15:31:22 +00:00
frosch 5cb174c6b8 (svn r25412) -Codechange: Make use of Window::OnHotkey 2013-06-15 15:30:44 +00:00
frosch 1b8b1f3f6c (svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member. 2013-06-15 15:28:09 +00:00
frosch d9e9710cb3 (svn r25408) -Codechange: Simplify hotkeys by removing unused stuff. 2013-06-15 15:27:33 +00:00
frosch bb308c5e30 (svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file. 2013-06-15 15:05:54 +00:00
frosch 9cb89b3639 (svn r25395) -Fix [FS#5596]: The size of station construction windows could oscillate when resizing the window moved the mouse into the window. 2013-06-11 18:36:26 +00:00
frosch 8157a8afd8 (svn r25290) -Add: Assign string names to notable windows. 2013-05-26 19:25:01 +00:00
frosch 56e4a8c4d6 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 2013-05-26 19:23:42 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain bcbdc3933c (svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class 2011-12-19 20:46:17 +00:00
truebrain e9f584ac21 (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 2011-12-16 16:27:45 +00:00
truebrain 2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 2011-12-15 22:22:55 +00:00
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
rubidium 798f5a8608 (svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT 2011-11-04 10:31:46 +00:00
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
frosch a7f7a97825 (svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc) 2011-07-10 13:04:04 +00:00
rubidium e645a2e066 (svn r22266) -Fix [FS#4558]: In the scenario editor you could build a ship depot using the hotkeys. Removing that depot causes an assertions to trigger. 2011-03-20 20:51:31 +00:00
frosch ec9540a12a (svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData(). 2011-03-13 21:31:29 +00:00
rubidium 46b3d114a8 (svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting 2011-02-04 15:37:23 +00:00
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
terkhen 53c9846f14 (svn r21806) -Codechange: Correct additional appearances of the same typo. 2011-01-15 16:27:04 +00:00
terkhen 93b26e8e3d (svn r21805) -Codechange: Correct a typo. 2011-01-15 15:58:03 +00:00
alberth 852e647bcc (svn r21627) -Codechange: Remove _place_proc global variable. 2010-12-24 15:08:19 +00:00
alberth 802ec80c5d (svn r21609) -Fix (r21545,r21552,r21580,r21586): Restore diagonal clearing of areas. 2010-12-23 14:38:01 +00:00
alberth a1cfb14d92 (svn r21545) -Codechange: Replace the callback by another switch. 2010-12-20 13:19:59 +00:00
alberth eb99392966 (svn r21544) -Codechange: Fold the small static click functions into the switch. 2010-12-20 13:17:54 +00:00
alberth 1f9fe3999d (svn r21543) -Codechange: Remove _build_docks_button_proc array. 2010-12-20 13:16:22 +00:00
rubidium 293ede7bdf (svn r21471) -Change [FS#4153]: make building aqueducts behave more like building tunnels. They can't be built on flat (or foundationed) tiles, so there is at most one destination tile like there is only one for tunnels 2010-12-11 19:49:44 +00:00
alberth f5c6fd1a25 (svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint(). 2010-11-26 15:22:18 +00:00
terkhen 780f120c32 (svn r20932) -Add [FS#4153]: Highlight all destination tiles when building a lock. (uni657) 2010-10-15 19:14:43 +00:00
terkhen 46ca8778b4 (svn r20931) -Document: Waterways toolbar click functions. 2010-10-15 19:05:17 +00:00
terkhen 897bb71621 (svn r20856) -Fix [FS#4141]: Road/water toolbars did not get updated when the first vehicle of their type becomes available. 2010-09-28 21:58:06 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 2a9f9b092b (svn r20438) -Fix [FS#4022]: for docks "facing" north, i.e. having the watery part a the northern side, the joiner had an off-by-one to the north w.r.t. the station spread against the actual other (correct) building tools 2010-08-10 16:13:51 +00:00
frosch 397d1186d7 (svn r20071) -Codechange: Consistently return the toolbar window for ShowBuildXxxToolbar(). 2010-07-04 09:27:15 +00:00
yexo 26be68ae98 (svn r20070) -Feature: when none of the open windows handles a keypress, try all toolbars for global hotkeys
Users that have run a version between r20056 and r20068 should delete their hotkeys.cfg to reset the terraform toolbar hotkeys to default
2010-07-03 21:43:44 +00:00
yexo 243075a096 (svn r20063) -Feature: customizable hotkeys for the dock toolbar 2010-07-03 18:18:58 +00:00
frosch 893e405af0 (svn r19668) -Codechange: Use WaterClass in parameters of CMD_BUILD_CANAL. 2010-04-17 23:34:00 +00:00