- Show the activated status of the GRF after pressing apply in window (r8094)
- Add the ability to load savegames without matching grf's.
*NOTE*: currently this feature is different from trunk in behaviour as it does NOT
allow you to load savegames with MISSING grfs only compatible (matching GRFID, non-
matching MD5SUM).
- change size of newgrf GUI to same size as TTDP (no overflows) (r7549).
- segmentation fault on showing NewGRF settings of a network game (r7551).
- in Action 0xE, don't deactivate the current GRF (r7554).
- appending static GRF's could cause duplicate GRF's in the list (r7582).
- GRF config not cleared when no GRF's are used (r7594).
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
-Feature: show NewGRF compatability of network games in the Game List window; a green square if you got the same OpenTTD version and have the needed NewGRF, a red square if the version does not match and a yellow square if the version matches, but the client is missing at least one of the NewGRFs.