Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
rubidium
ef9108bd58
(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
2014-01-13 18:20:23 +00:00
rubidium
fdf55a1a48
(svn r26258) -Codechange: deduplicate Draw methods (MJP)
2014-01-13 18:12:33 +00:00
rubidium
f5f4f8a4b3
(svn r26257) -Codechange: replace most of the SSE macros by functions
2014-01-13 18:09:21 +00:00
rubidium
613fb9c6ef
(svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP)
2014-01-03 17:55:40 +00:00
rubidium
4c84d13454
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
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With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00