Commit Graph

5 Commits

Author SHA1 Message Date
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
peter1138 346a0df0b7 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit. 2007-01-03 14:42:08 +00:00
peter1138 789b76d36b (svn r7794) -Cleanup: Remove obsolete, never-used landscape rotation code. And spell obsolete correctly. 2007-01-03 09:45:07 +00:00
peter1138 8e625b8b42 (svn r7793) -Cleanup: Remove obsolute, never-used old spritecache LRU code 2007-01-03 09:32:01 +00:00
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00
Renamed from spritecache.c (Browse further)