Commit Graph

27 Commits

Author SHA1 Message Date
bjarni ea075f78e0 (svn r6651) -Coding feature: added the windowevent WE_INVALIDATE_DATA
This gives the ability to invalidate some window data and recalculate as needed instead of doing it for each WE_PAINT

   This event is called right away when using InvalidateWindowData(), so it may be a good idea to set a bool or similar in the window
     or similar and then act on that bool in WE_PAINT instead of doing a lot of stuff in WE_INVALIDATE_DATA as it might be called more than once before WE_PAINT is called

   InvalidateWindowData() will not automatically repaint the window, so if you want to repaint it as well, you need to mark it dirty as well.

   Made the depot windows use WE_INVALIDATE_DATA to set when to generate the engine and wagon lists instead of at each redraw
   It makes no sense to regenerate the list when say using the scrollbar if we know that no vehicle have entered or left the list

   NOTE: currently there is a piece of code to generate the list when it's not needed and compare it to the stored list and assert if they mismatch
    This check is somewhat slow and kills the whole idea of WE_INVALIDATE_DATA, so it's a short lived one to verify that InvalidateWindowData() is used everywhere where it's needed
2006-10-05 12:59:28 +00:00
belugas 7606b2707d (svn r6645) -Fix(r6631): Forgot two click_state occurences 2006-10-05 02:29:01 +00:00
belugas 17eb65050b (svn r6631) -Codechange: Use accessors for click_state.
Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03 20:16:20 +00:00
belugas 753b572400 (svn r6619) -Codechange: Use accessors for disabled_state.
Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03 02:08:15 +00:00
belugas 2c45339e0a (svn r6612) -Codechange: Use accessors for hidden_state.
Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-02 00:28:31 +00:00
peter1138 1756a48b7d (svn r6609) - Move the mass stop/start buttons of the depot window to the bottom row, to match all other vehicle list windows, and make it look a bit neater, (Suggested by skidd13) 2006-10-01 16:02:29 +00:00
bjarni 8deaef7faf (svn r6595) -Fix r6542: [depot window] clicking sell all in a depot with no vehicles will now do nothing at all (instead of opening the confination window) (spotted by glx) 2006-09-30 23:53:35 +00:00
bjarni 37ddda749a (svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
Also changed the sprites on some of the other buttons to make the buttons consistent
   Credits for this:
   Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
   Grfencoding: peter1138
   Coding to apply the new sprites: peter1138 (modified by me)   
   Ideas:
    Born Acorn
    MeusH
    ValHallA|SW
    XeryusTC
  Sorry if I forgot to mention somebody
2006-09-30 21:23:34 +00:00
bjarni 3cfa76f0c5 (svn r6591) -Codechange: changed strings that used the word "depot" into one for each vehicle type
This is a request from translators as depot is not valid for all vehicle types in all translations
   This will cause a lot of warnings when generating the lang files. MiHaMiX will fix them in a moment (hopefully)
2006-09-30 20:59:23 +00:00
bjarni f91c43d792 (svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
  Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
  Made road vehicle depot windows start with one more row to make room for the buttons
2006-09-30 13:39:34 +00:00
bjarni 1e754ea0ae (svn r6567) -Fix r6542: [depot window] solved an issue where the confimation window sometimes failed to close (spotted by MacLir)
Also changed the colours of the confimation window. Hopefully it looks better now even though I'm still not really happy with it
2006-09-29 07:54:28 +00:00
bjarni 4ccdb0686f (svn r6562) -Codechange: merged the vehicle list window widget arrays
It made no sense to maintain 8 nearly identically arrays when a single one can do the job
  Also made the two buttons always use half of the bottom width each, even when resizing
2006-09-28 23:05:03 +00:00
bjarni 1ae8aa4b80 (svn r6561) -Fix r6513: [depot window] fixed an off by one error, that caused planes and ships to be drawn one pixel lower for each row 2006-09-28 19:56:29 +00:00
bjarni 8c60a183a0 (svn r6554) -Fix r6513: [depot window] fixed a bug where moving rail vehicles from one line to another could fail under certain conditions 2006-09-28 15:41:53 +00:00
bjarni 371f080182 (svn r6552) -Feature: [depot window] added a "autoreplace all vehicles in depot" button
Like the "sell all" button, this one lacks a sprite as well. We will hopefully get one shortly
2006-09-28 14:17:08 +00:00
bjarni 2579b68e34 (svn r6542) -Feature: [depot window] added a "sell all vehicles in depot" button
It's right below the sell button (sell whole chain button for trains)
   It's still missing a sprite. That one will be added as soon as anybody draws something we can use
   To make room for this button, all depots except train depots now opens with an additional row and can't be resized shorter than that
2006-09-27 22:44:39 +00:00
bjarni 80abdad221 (svn r6530) -Fix r6529: added missing header file (oops) 2006-09-27 15:47:00 +00:00
bjarni fcc39c454a (svn r6529) -Fix r6513: [depot window] added missing switch in CcCloneVehicle()
The result of this missing switch was asserts in some cloning conditions (not all) (spotted by KUDr)
2006-09-27 15:40:55 +00:00
bjarni 9c3e526631 (svn r6528) -Fix r6527: fixed an off by one error in an assert 2006-09-27 15:28:47 +00:00
bjarni c256566715 (svn r6527) -Codechange: [depot window] added asserts to ensure that widget names, widget array and array of resize info stays the same length
Really bad stuff will happen if one of them contains a different number of widgets ;)
   This is meant as a protection against incorrect additions of code rather than verifying that the current code works
2006-09-27 14:05:15 +00:00
bjarni 07500c2d69 (svn r6526) -Codechange: [depot window] the train only widgets are now resized depending on the size of other widgets
This will ensure that say the horizontal scrollbar is as wide as the matrix even if only the matrix is altered in size
   This is meant to make it easier to add more widgets without coding a lot of vehicle type specific stuff (you should still check all windows though)
2006-09-27 13:53:59 +00:00
bjarni bec42d93d0 (svn r6525) -Codechange r6513: altered how to control how to move widgets around in the window. Hopefully it's a bit easier to understand now 2006-09-27 13:01:56 +00:00
bjarni 2cab6db18c (svn r6522) -Feature: [depot window] the buttons are now "scaled" resized
This means that "Build vehicle", "Clone vehicle" and "Location" will always fill the space from the left window border to the resize button and they are equal in size
   The sell button will also use all the space between the start/stop buttons and the resize button and for trains, the sell button is split into two buttons in equal sizes
   This will prevent the issue where a small window is resized into a large one and the buttons remains pretty small
-Codechange: [depot window] The enum with widget names is now changed into automatic numbering so all lines will not have to be changed each time a new widget is added
2006-09-27 11:34:27 +00:00
bjarni 6f9cd66d91 (svn r6520) -Fix r6515: "start all" and "stop all" buttons in depot windows are now disabled if you do not own the depot 2006-09-27 08:45:22 +00:00
bjarni d88e1a218e (svn r6516) -Fix r6513: killed warnings about two variables being used uninitialized
This is not even correct since it's set in if (a) and later used in another if (a), but GCC didn't detect that
2006-09-27 00:25:27 +00:00
bjarni 1d554da2fc (svn r6515) -Feature: added "start all" and "stop all" buttons to the depot windows 2006-09-26 19:20:35 +00:00
bjarni f7769e885e (svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent
   and faster to code when adding more features in the future
   The user interface should hopefully not be affected by this
2006-09-26 16:47:51 +00:00