Commit Graph

426 Commits

Author SHA1 Message Date
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 1fa98e1695 (svn r20574) -Codechange: a little over 1 million vehicles should be enough for the forseeable future 2010-08-19 20:58:30 +00:00
rubidium cc658392eb (svn r20573) -Codechange: free/reserve some bits in the sell vehicle command to increase the vehicle pool limit 2010-08-19 20:45:29 +00:00
rubidium 646fbb628a (svn r20572) -Codechange: free/reserve some bits in the wagon move command to increase the vehicle pool limit 2010-08-19 20:42:00 +00:00
rubidium e89a0fb7f9 (svn r20571) -Codechange: free/reserve some bits in the order commands to increase the vehicle pool limit 2010-08-19 20:39:12 +00:00
yexo ca0cd109f2 (svn r20568) -Codechange: change the value of AIVehicle::VEHICLE_INVALID and use it as return value instead of ::INVALID_VEHICLE 2010-08-19 20:20:20 +00:00
yexo dc303e550b (svn r20563) -Change: [NoAI] rename AIAbstractList to AIList 2010-08-19 15:37:28 +00:00
yexo 6c7384cabd (svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractList 2010-08-19 15:19:40 +00:00
rubidium 55c1af9fb1 (svn r20560) -Fix: AIs (still/again?) crashing for certain commands 2010-08-19 14:25:07 +00:00
yexo eeca1846d6 (svn r20534) -Codechange: unify the naming of the 'vehicle must be stopped in depot' strings 2010-08-18 00:30:12 +00:00
rubidium 9b8d7048da (svn r20533) -Codechange: shuffle a bit with the bits in the sell command 2010-08-18 00:03:08 +00:00
rubidium 4780cc50b2 (svn r20532) -Codechange: unify selling of vehicles a bit 2010-08-17 23:55:22 +00:00
alberth 35fec79700 (svn r20499) -Doc: Spelling fixes, and one doxygen comment addition. 2010-08-15 14:06:43 +00:00
rubidium 5933086e61 (svn r20489) -Fix [FS#4031]: [NoAI] checking whether water tiles are connected failed in some cases 2010-08-14 09:46:36 +00:00
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium edbadde301 (svn r20406) -Codechange: make StationClass use the new generic class 2010-08-07 22:07:07 +00:00
rubidium 2d3ee123af (svn r20402) -Codechange: rename the airport/station class id to something slightly more generic 2010-08-07 21:10:57 +00:00
yexo 178f74c31c (svn r20399) -Change: [NoAI] AIIndustry::IsCargoAccepted now returns 3 possible values so AIs can detect a temporaral refusal from an industry to accept some cargo type 2010-08-07 20:51:53 +00:00
rubidium 90a35d2e5b (svn r20389) [NoAI] -Add: AIOrder::IsVoidOrder to find void "(Invalid Order)" orders.
[NoAI] -Change: AIOrder::GetOrderFlags returns AIOrder::AIOF_INVALID for void orders.
2010-08-06 19:04:21 +00:00
rubidium fc39a8bec1 (svn r20348) -Fix [FS#4004]: [NoAI] Ship depots were constructed along the wrong axis 2010-08-03 16:38:15 +00:00
rubidium 49cee72fa4 (svn r20328) -Codechange: unify the unmovable related commands and make building lighthouses/transmitters actually happen via a command 2010-08-02 22:10:05 +00:00
yexo 7b62e4dc8e (svn r20288) -Doc: add doxygen string to all GetClassName functions (part of all AI api classes) 2010-08-01 20:41:46 +00:00
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
yexo 99cb47a382 (svn r20284) -Codechange: use ///< for single-line doxygen comments in the AI code 2010-08-01 19:36:36 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
yexo 33ccd9ada8 (svn r20272) -Doc: [NoAI] document return value of AIGroup::SetAutoReplace 2010-07-31 22:46:29 +00:00
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
yexo 04242e19cf (svn r20238) -Doc: [NoAI] clarify the documentation for AIBaseStation::GetLocation 2010-07-29 13:08:57 +00:00
rubidium 50c7f60eca (svn r20160) -Merge: changelog updates from the 1.0 branch 2010-07-16 08:20:33 +00:00
frosch 969c059fea (svn r20107) -Add: [NoAI] AIIndustryType::INDUSTRYTYPE_TOWN and AIIndustryType::INDUSTRYTYPE_UNKNOWN for AIRail::BuildNewGRFRailStation(). Note that BuildNewGRFRailStation() now checks the passed industry type for validity. 2010-07-10 10:54:30 +00:00
frosch cddd6df252 (svn r20103) -Fix [FS#3934]: AITown::GetRating() returned wrong values. (Morloth) 2010-07-09 19:50:06 +00:00
michi_cc 34f32cbbf4 (svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype. 2010-07-02 16:34:11 +00:00
terkhen 54403a8251 (svn r19961) -Codechange: Unify "vehicle is destroyed" errors. 2010-06-11 20:20:45 +00:00
rubidium 6328429aac (svn r19881) -Fix [FS#3827]: pay for the rail/road when constructing tunnels and bridges 2010-05-22 14:12:48 +00:00
frosch 03cacb797a (svn r19880) -Fix: [NoAI] AIEngine::IsValidEngine() and AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available. 2010-05-22 12:25:47 +00:00
smatz 3f961ca671 (svn r19775) -Fix: improper use of 'then' in few comments (ln) 2010-05-09 18:13:36 +00:00
yexo 37928e29f7 (svn r19773) -Add: [NoAI] AIIndustry::GetIndustryID(TileIndex) 2010-05-09 15:59:30 +00:00
rubidium 3461430a34 (svn r19704) -Codechange: unify the style of GSF enums; now they're plural instead of mixed 2010-04-24 11:52:58 +00:00
frosch ca9a015984 (svn r19701) -Fix [FS#3787]: Check for industry availability more thoroughly and cancel object placement when selecting not available industries. 2010-04-23 21:47:03 +00:00
frosch 893e405af0 (svn r19668) -Codechange: Use WaterClass in parameters of CMD_BUILD_CANAL. 2010-04-17 23:34:00 +00:00
frosch 0f656010c8 (svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel. 2010-04-14 20:28:37 +00:00
frosch b858c22a7e (svn r19635) -Fix (r19634): Forgot AI. 2010-04-14 20:08:55 +00:00
smatz 0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
yexo 677e410b0a (svn r19595) -Doc: mention the addition of AIRail::GetMaxSpeed in the AI changelog 2010-04-09 22:29:10 +00:00
yexo a7e31778b3 (svn r19591) -Add: [NoAI] AIRail::GetMaxSpeed(RailType) to get the speed limit of railtypes 2010-04-09 12:02:50 +00:00
rubidium 69fec2d146 (svn r19531) -Merge: documentation updates from 1.0 2010-03-31 23:33:28 +00:00
smatz 4d67c5ddaf (svn r19510) -Codechange: remove superfluous semicolons from *.sq files 2010-03-23 22:48:10 +00:00
smatz 53aaabe6e9 (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 2010-03-23 22:25:43 +00:00
alberth 05d705e077 (svn r19494) -Codechange: Remove _error_message. 2010-03-20 17:58:24 +00:00
yexo 1579e9ded2 (svn r19465) -Codechange: support for multi-tile hangars 2010-03-19 11:17:52 +00:00
yexo f2743cd5ed (svn r19464) -Codechange: move GetHangarTile to Airport 2010-03-19 09:58:46 +00:00
yexo 414071d07f (svn r19463) -Codechange: add helper function to determine if an airport has at least one hangar 2010-03-19 09:48:44 +00:00
yexo c4a88ce022 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
alberth 28b0a3e335 (svn r19419) -Codechange: Use failed CommandCost object to retrieve message instead of _error_message. 2010-03-14 14:36:37 +00:00
frosch f0de6366ba (svn r19368) -Codechange: Return early in AIAbstractList::SetValue(), if the value is not modified. 2010-03-07 17:38:40 +00:00
frosch 5734683a39 (svn r19367) -Fix [FS#3665]: List valuator could cause invalid iterators. 2010-03-07 17:24:07 +00:00
terkhen ef5764f98a (svn r19349) -Add: [NoAI] AIs can get the power, weight and tractive effort of a road vehicle. 2010-03-06 13:04:25 +00:00
yexo 585b036c90 (svn r19327) -Codechange: make the oilrig a part of the original airports array so some special cases can be removed 2010-03-05 23:21:51 +00:00
frosch 333249ce50 (svn r19294) -Change: [NoAI] Remove HasNext() from all lists/iterators and add IsEnd() instead. 2010-02-28 20:25:03 +00:00
frosch ac1a08ef4a (svn r19293) -Fix [FS#3566]: Some methods of AIAbstractList left invalid iterators. 2010-02-28 19:53:11 +00:00
smatz 1ad5e1cece (svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD 2010-02-25 14:09:58 +00:00
terkhen a4a66ec1aa (svn r19231) -Feature: Allow overbuilding of road stops. 2010-02-24 21:55:03 +00:00
terkhen aba24e44cf (svn r19230) -Feature: Allow to remove multiple road stops using drag and drop. 2010-02-24 21:53:16 +00:00
terkhen 70b1bc5048 (svn r19229) -Feature: Allow to build multiple road stops using drag and drop (Based on Wolf01 work) 2010-02-24 21:51:59 +00:00
terkhen 524a10b375 (svn r19227) -Codechange: Reorganization of parameters at CmdBuildRoadStop. 2010-02-24 21:45:23 +00:00
yexo 698737f485 (svn r19198) -Codechange: store the size of stations in savegames 2010-02-22 14:17:07 +00:00
rubidium ef90fa7d02 (svn r19151) -Codechange [FS#3625]: Move home directory to a better place in Haiku (jrepan) 2010-02-17 16:45:55 +00:00
rubidium 9f27959fcd (svn r19150) -Fix (r19143): some more locations could use updating 2010-02-17 15:31:46 +00:00
smatz d62d0ac489 (svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible 2010-02-05 17:05:58 +00:00
rubidium 7c1170668a (svn r19017) -Doc: [NoAI] A parameter wasn't documented 2010-02-05 16:11:23 +00:00
yexo 091d88f514 (svn r19014) -Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station 2010-02-04 23:18:19 +00:00
rubidium 34fa63b8f5 (svn r19011) -Update: AI changelog 2010-02-04 22:14:11 +00:00
terkhen 2798fdf082 (svn r18987) -Fix: [NoAI] Make building long rails fail for AIs if there is an obstacle in the way. 2010-02-02 22:27:03 +00:00
terkhen b02a522038 (svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way. 2010-02-02 21:25:01 +00:00
yexo b7fc8b4979 (svn r18956) -Update: NoAI changelog 2010-01-29 23:59:38 +00:00
yexo 15016e3511 (svn r18955) -Feature: [NoAI] introduce GetBuildCost functions in several classes to get easier cost estimations before you start building 2010-01-29 23:56:42 +00:00
yexo 4c4d1e1bf6 (svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running
Only settings with the AICONFIG_INGAME flag can be editted in this way
2010-01-29 21:38:55 +00:00
frosch 7b237ee607 (svn r18930) -Fix: [NoAI] Autoreplace is also valid for the default group. 2010-01-27 20:51:11 +00:00
yexo ea7c90d471 (svn r18925) -Fix (r18924): a waypoint can have a buoy but no rail waypoint tile 2010-01-27 13:06:58 +00:00
yexo 849e676410 (svn r18924) -Fix [NoAI]: AIOrder::GetOrderDestination could return a non-waypoint tile when the waypoint was a multitile waypoint 2010-01-27 12:45:41 +00:00
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
yexo a1f28ec88b (svn r18860) -Codechange: introduce a wrapper to get an hangar tile from a station 2010-01-18 14:32:47 +00:00
rubidium 55d1db5b28 (svn r18811) -Fix (r18803): also swap the parameters for the AI API 2010-01-15 18:22:57 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
yexo d669801f1d (svn r18807) -Codechange: introduce AirportSpec and move several non-statemachine-related variables to there 2010-01-15 12:08:08 +00:00
rubidium a6ebc1a77e (svn r18786) -Fix [FS#3507]: NoAI's custom implementation of DoCommandP has several flaws (not masking of bits, not resetting town authority updates on checks/estimates, ...). Let it use DoCommandPInternal, DoCommandP without showing error messages and such, instead. 2010-01-11 20:42:07 +00:00
rubidium ebe99fd493 (svn r18784) -Codechange: make NetworkSend_Command accept a company instead of using _local_company to pass that information, with the whole mess when you don't want the company to be _local_company. 2010-01-11 20:32:32 +00:00
rubidium 2b97f38cd1 (svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2010-01-11 18:46:09 +00:00
rubidium f51aac3523 (svn r18777) -Codechange: remove some unused parameters from a function 2010-01-10 23:20:11 +00:00
rubidium 28fc7b47bd (svn r18726) -Fix [FS#3463]: with non-uniform industries the 'supplies' text when building a station could be incorrect (missing a cargo)
-Change [NoAI]: AITile::GetCargoProduction now returns the number of producers and not the number of tiles of producers.
-Fix [NoAI]: AITileList_IndustryProducing would omit some tiles for at which a station would get cargo.
2010-01-04 21:10:20 +00:00
frosch 1ed599f5cf (svn r18725) -Add: [NoAI] AIWaypoint::WaypointType and AIWaypoint::HasWaypointType().
-Change: [NoAI] Constructor of AIWaypoint now takes a WaypointType to also handle buoys.
-Remove: [NoAI] AIBuoyList.
2010-01-04 19:42:29 +00:00
rubidium 9dfa2db455 (svn r18721) -Codechange: simplify adding/removing rectangles of tiles from AITileLists 2010-01-04 18:39:46 +00:00
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium 3e131e2fec (svn r18718) -Codechange: make a wrapper macro for looping TileAreas 2010-01-04 18:30:10 +00:00
rubidium 87466a4ed0 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium 71f2789270 (svn r18716) -Codechange: pass a TileArea to FindStationsAroundTiles 2010-01-04 18:16:32 +00:00
yexo 6e97511bcb (svn r18696) -Fix [FS#3404]: AITile::IsCoastTile returned false for coast tiles with trees on them. 2010-01-03 12:42:50 +00:00
yexo d8bcda3b94 (svn r18691) -Change [NoAI]: cleanup some errors messages and add a few to AIWaypoint 2010-01-02 16:47:32 +00:00
yexo fe67e85700 (svn r18687) -Add [NoAI]: AIEngine::IsBuildable to check if you can build a certain engine.
-Change: AIEngine::IsValidEngine will now also return true when you have at least one vehicle of that type even if you can't build it anymore.
2010-01-02 15:52:29 +00:00