Commit Graph

13 Commits

Author SHA1 Message Date
rubidium 5a620d1c65 (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
rubidium eb299736c1 (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 3ba802e995 (svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding. 2009-02-23 17:54:02 +00:00
rubidium 0c1b8ea602 (svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites. 2009-02-23 10:50:25 +00:00
rubidium c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
rubidium 5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138 ffec79bbcf (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
truelight 8cd9ab9b7e (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-09-13 18:22:34 +00:00
truelight b7443d800b (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight 6b101cc177 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00