Commit Graph

208 Commits

Author SHA1 Message Date
Artin Alavi fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
Nicolas Chappe f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2022-10-29 18:39:03 +02:00
Andy 1cfdbb4dea
Change: increase vehicle sprite stack from 4 layers to 8 (#9863) 2022-04-26 19:07:44 +02:00
Niels Martin Hansen e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
dP 54951e39a1
Fix #8797: Use logical rail length when placing signals (#9652) 2021-11-19 00:07:22 +00:00
nchappe 2cb6351af5
Fix: Update last servicing dates when using the date cheat (#9694) 2021-11-19 00:04:22 +00:00
Patric Stout 4e4720f217 Codechange: remove the special station/vehicle code from SaveLoad
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
2021-06-14 21:58:05 +02:00
Patric Stout 9fff00ba20
Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
2021-05-31 22:26:44 +02:00
Matt Kimber 40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
Matt Kimber 5728f9c7d0 Codechange: consider vehicle co-ordinates when identifying viewport candidate as using only the hash generates false positives 2021-01-05 11:42:25 +01:00
Matt Kimber 9b28b15e67 Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
Matt Kimber eeb88e87d8 Codechange: improve performance for complex vehicle chains by resolving sprites less often 2021-01-05 11:42:25 +01:00
glx22 d8605ad18d Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott 96097b34a5 Codechange: Remove Direction*Byte types 2019-04-29 17:40:22 +01:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Peter Nelson 81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
peter1138 19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
frosch cade383f9b (svn r27579) -Change [FS#6402]: Performance improvement for dedicated servers by skipping drawing calls earlier in the process. (JGR) 2016-05-22 11:30:25 +00:00
rubidium 9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00
rubidium 6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
frosch c30e137685 (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
frosch 17e88d644a (svn r26746) -Codechange: Separate enums for visual effect type and spawning model. 2014-08-17 14:52:48 +00:00
frosch e0d69933f6 (svn r26157) -Feature: [NewGRF] Vehicle variable 4D for determining the position within an articulated vehicle. 2013-12-13 20:21:04 +00:00
fonsinchen 6e1cc80926 (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
fonsinchen 54db96be43 (svn r25891) -Feature: Use smallstack to allow for multiple next hops when loading and unloading. 2013-10-20 13:47:58 +00:00
fonsinchen 338d9861bc (svn r25883) -Fix: Limit recursion and branching in RefreshNextHopsStats more aggressively. 2013-10-19 13:17:06 +00:00
fonsinchen 5e017b8000 (svn r25737) -Codechange: move inner workings of RefreshNextHopsStats into separate function 2013-08-20 21:22:37 +00:00
fonsinchen b09c4043ec (svn r25565) -Codechange: Rewrite order prediction logic to introduce proper refit prediction 2013-07-06 17:01:31 +00:00
fonsinchen 04e3eb6fab (svn r25361) -Feature: distribute cargo according to plan given by linkgraph 2013-06-09 13:03:48 +00:00
rubidium 3947453277 (svn r25259) -Codechange: track capacities and usage of links 2013-05-19 14:22:04 +00:00
rubidium cdb0a76958 (svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle 2013-02-17 14:54:50 +00:00
rubidium ced17303c2 (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 2013-02-14 17:24:55 +00:00
rubidium 369a6f9d1b (svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138) 2013-02-14 17:06:49 +00:00
rubidium c77cd1f409 (svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138) 2013-02-14 17:04:01 +00:00
frosch 38f265c083 (svn r24528) -Fix: [NewGRF] RandomAction 84 should interpret register 100 as signed. 2012-09-16 16:31:53 +00:00
frosch 9527bad3a7 (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
frosch 48e0d9901f (svn r24443) -Codechange: Move Vehicle::name to BaseConsist. 2012-07-29 16:45:11 +00:00
frosch 4c9f65800b (svn r24442) -Codechange: Split some members of Vehicle into a new class BaseConsist. 2012-07-29 16:44:39 +00:00
frosch 08a8c3a773 (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
michi_cc ce5c936b07 (svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max speed for vehicles. 2012-05-14 19:56:49 +00:00
michi_cc 6a70abbd99 (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00