OpenTTD/src/saveload/randomizer_sl.cpp

52 lines
1.7 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file randomizer_sl.cpp Code handling saving and loading of script randomizers */
#include "../stdafx.h"
#include "../script/api/script_object.hpp"
#include "saveload.h"
#include "saveload_internal.h"
#include "../safeguards.h"
static const SaveLoad _randomizer_desc[] = {
SLE_VAR(Randomizer, state[0], SLE_UINT32),
SLE_VAR(Randomizer, state[1], SLE_UINT32),
};
struct SRNDChunkHandler : ChunkHandler {
SRNDChunkHandler() : ChunkHandler('SRND', CH_TABLE)
{}
void Save() const override
{
SlTableHeader(_randomizer_desc);
for (Owner owner = OWNER_BEGIN; owner < OWNER_END; owner++) {
SlSetArrayIndex(owner);
SlObject(&ScriptObject::GetRandomizer(owner), _randomizer_desc);
}
}
void Load() const override
{
SlTableHeader(_randomizer_desc);
Owner index;
while ((index = (Owner)SlIterateArray()) != (Owner)-1) {
SlObject(&ScriptObject::GetRandomizer(index), _randomizer_desc);
}
}
};
static const SRNDChunkHandler SRND;
static const ChunkHandlerRef randomizer_chunk_handlers[] = {
SRND,
};
extern const ChunkHandlerTable _randomizer_chunk_handlers(randomizer_chunk_handlers);