OpenTTD/src/tunnel_map.h

89 lines
2.5 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tunnel_map.h Map accessors for tunnels. */
#ifndef TUNNEL_MAP_H
#define TUNNEL_MAP_H
#include "rail_map.h"
#include "road_map.h"
/**
* Is this a tunnel (entrance)?
* @param t the tile that might be a tunnel
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel (entrance)
*/
inline bool IsTunnel(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return !HasBit(t.m5(), 7);
}
/**
* Is this a tunnel (entrance)?
* @param t the tile that might be a tunnel
* @return true if and only if this tile is a tunnel (entrance)
*/
inline bool IsTunnelTile(Tile t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
}
TileIndex GetOtherTunnelEnd(TileIndex);
bool IsTunnelInWay(TileIndex, int z);
bool IsTunnelInWayDir(TileIndex tile, int z, DiagDirection dir);
/**
* Makes a road tunnel entrance
* @param t the entrance of the tunnel
* @param o the owner of the entrance
* @param d the direction facing out of the tunnel
* @param r the road type used in the tunnel
*/
inline void MakeRoadTunnel(Tile t, Owner o, DiagDirection d, RoadType road_rt, RoadType tram_rt)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
t.m2() = 0;
t.m3() = 0;
t.m4() = 0;
t.m5() = TRANSPORT_ROAD << 2 | d;
SB(t.m6(), 2, 4, 0);
t.m7() = 0;
t.m8() = 0;
SetRoadOwner(t, RTT_ROAD, o);
if (o != OWNER_TOWN) SetRoadOwner(t, RTT_TRAM, o);
SetRoadTypes(t, road_rt, tram_rt);
}
/**
* Makes a rail tunnel entrance
* @param t the entrance of the tunnel
* @param o the owner of the entrance
* @param d the direction facing out of the tunnel
* @param r the rail type used in the tunnel
*/
inline void MakeRailTunnel(Tile t, Owner o, DiagDirection d, RailType r)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
t.m2() = 0;
t.m3() = 0;
t.m4() = 0;
t.m5() = TRANSPORT_RAIL << 2 | d;
SB(t.m6(), 2, 4, 0);
t.m7() = 0;
t.m8() = 0;
SetRailType(t, r);
SetRoadTypes(t, INVALID_ROADTYPE, INVALID_ROADTYPE);
}
#endif /* TUNNEL_MAP_H */