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api
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(svn r15036) -Fix: use the same value for 'random' through-out the code for PlantTree
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2009-01-12 18:15:18 +00:00 |
ai.hpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_config.cpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_config.hpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_core.cpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_gui.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
ai_gui.hpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
ai_info.cpp
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(svn r15048) -Fix (r15047): the one time you don't compile a patch of someone, it contains a warning .. ;)
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2009-01-13 01:52:32 +00:00 |
ai_info.hpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_info_dummy.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
ai_instance.cpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_instance.hpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_scanner.cpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_scanner.hpp
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(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
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2009-01-13 01:46:46 +00:00 |
ai_storage.hpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |