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CMakeLists.txt
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Feature: allow the use of TURN to connect client and server together
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2021-07-20 19:57:23 +02:00 |
address.cpp
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
address.h
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
config.cpp
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
config.h
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Fix: report reuse of invite-code and switch to local game-type (#9487)
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2021-08-17 13:35:29 +02:00 |
core.cpp
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Codechange: convert printf DEBUG statements to fmt Debug statements
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2021-06-13 12:45:45 +02:00 |
core.h
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Remove: COMPANY_INFO packets and related code (#9475)
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2021-08-14 23:24:02 +02:00 |
game_info.cpp
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Change: remove the ability to control "max spectators" (#9466)
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2021-08-10 20:03:13 +02:00 |
game_info.h
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Change: remove the ability to control "max spectators" (#9466)
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2021-08-10 20:03:13 +02:00 |
host.cpp
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Codechange: convert printf DEBUG statements to fmt Debug statements
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2021-06-13 12:45:45 +02:00 |
host.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
os_abstraction.cpp
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
os_abstraction.h
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
packet.cpp
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Fix #9361, a2051ba: [Network] Off by one in CanWriteToPacket
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2021-06-13 10:31:02 +02:00 |
packet.h
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Cleanup: [Network] Remove C-string Recv_string and its last use
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2021-06-10 21:53:19 +02:00 |
tcp.cpp
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Codechange: ensure OnConnect() always gets called with a valid socket (#9729)
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2021-12-04 18:32:06 +01:00 |
tcp.h
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Codechange: do not use all upper case enumerators in a scoped enum
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2021-12-05 21:41:43 +01:00 |
tcp_admin.cpp
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Add: [Network] external chat messages for remote admins (#9563)
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2021-09-19 23:09:06 +02:00 |
tcp_admin.h
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Add: [Network] external chat messages for remote admins (#9563)
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2021-09-19 23:09:06 +02:00 |
tcp_connect.cpp
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Codechange: do not use all upper case enumerators in a scoped enum
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2021-12-05 21:41:43 +01:00 |
tcp_content.cpp
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Codechange: convert printf DEBUG statements to fmt Debug statements
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2021-06-13 12:45:45 +02:00 |
tcp_content.h
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Add: support filtering content entries for patchpacks (#9541)
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2021-09-11 15:34:46 +02:00 |
tcp_content_type.h
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Cleanup: [ContentInfo] Remove some functions that are not needed anymore
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2021-06-10 20:09:44 +02:00 |
tcp_coordinator.cpp
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Feature: allow the use of TURN to connect client and server together
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2021-07-20 19:57:23 +02:00 |
tcp_coordinator.h
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Fix: report reuse of invite-code and switch to local game-type (#9487)
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2021-08-17 13:35:29 +02:00 |
tcp_game.cpp
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Add: [Network] external chat messages for remote admins (#9563)
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2021-09-19 23:09:06 +02:00 |
tcp_game.h
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Add: [Network] external chat messages for remote admins (#9563)
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2021-09-19 23:09:06 +02:00 |
tcp_http.cpp
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Codechange: [Network] Simplify constructing the HTTP request with fmt
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2021-06-15 06:13:00 +02:00 |
tcp_http.h
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Codechange: [Network] Simplify constructing the HTTP request with fmt
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2021-06-15 06:13:00 +02:00 |
tcp_listen.h
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
tcp_stun.cpp
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
tcp_stun.h
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Feature: allow the use of STUN to connect client and server together
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2021-07-16 19:50:29 +02:00 |
tcp_turn.cpp
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Feature: allow the use of TURN to connect client and server together
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2021-07-20 19:57:23 +02:00 |
tcp_turn.h
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Feature: allow the use of TURN to connect client and server together
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2021-07-20 19:57:23 +02:00 |
udp.cpp
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Remove: unused UDP protocol parts
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2021-07-10 20:17:07 +02:00 |
udp.h
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Remove: unused UDP protocol parts
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2021-07-10 20:17:07 +02:00 |