.. |
address.cpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
address.h
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(svn r22695) -Fix [FS#4697]: mark addresses that could not be resolved as 'do not resolve anymore' as well, instead of trying to resolve them each and every time the address is accessed
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2011-07-30 10:28:52 +00:00 |
config.h
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(svn r25590) -Codechange: Align doxygen comments again
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2013-07-12 17:15:13 +00:00 |
core.cpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
core.h
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
game.h
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(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
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2009-10-04 20:00:56 +00:00 |
host.cpp
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(svn r17693) -Cleanup: remove some unneeded includes
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2009-10-04 17:16:41 +00:00 |
host.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
os_abstraction.h
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(svn r24571) -Fix: do not cast away const
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2012-10-04 15:25:57 +00:00 |
packet.cpp
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(svn r23590) -Codechange: make the string validation settings better expandable
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2011-12-18 18:37:54 +00:00 |
packet.h
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(svn r23590) -Codechange: make the string validation settings better expandable
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2011-12-18 18:37:54 +00:00 |
tcp.cpp
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(svn r26046) -Fix: handle a number of failure conditions from methods called in the network code
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2013-11-22 21:41:19 +00:00 |
tcp.h
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
tcp_admin.cpp
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(svn r26056) -Fix: a number of possibly uninitialised variables
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2013-11-22 21:50:43 +00:00 |
tcp_admin.h
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(svn r25588) -Feature [FS#5643]: PING and PONG packets for admin port (Xaroth)
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2013-07-11 20:31:39 +00:00 |
tcp_connect.cpp
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
tcp_content.cpp
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(svn r25597) -Fix [FS#5635]: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect
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2013-07-13 09:26:11 +00:00 |
tcp_content.h
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(svn r25597) -Fix [FS#5635]: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect
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2013-07-13 09:26:11 +00:00 |
tcp_game.cpp
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(svn r26057) -Fix: a number of possibly uninitialised variables
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2013-11-23 13:12:19 +00:00 |
tcp_game.h
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(svn r26056) -Fix: a number of possibly uninitialised variables
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2013-11-22 21:50:43 +00:00 |
tcp_http.cpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
tcp_http.h
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
tcp_listen.h
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(svn r26046) -Fix: handle a number of failure conditions from methods called in the network code
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2013-11-22 21:41:19 +00:00 |
udp.cpp
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(svn r26046) -Fix: handle a number of failure conditions from methods called in the network code
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2013-11-22 21:41:19 +00:00 |
udp.h
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |