..
core
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
2008-12-23 20:52:27 +00:00
network.cpp
(svn r14731) -Fix: don't initialise UDP multiple times without closing it.
2008-12-23 20:58:03 +00:00
network.h
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
network_base.h
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
2008-12-23 20:52:27 +00:00
network_chat_gui.cpp
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
2008-12-23 20:52:27 +00:00
network_client.cpp
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
2008-12-23 20:52:27 +00:00
network_client.h
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
2008-12-23 09:47:42 +00:00
network_data.cpp
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
2008-12-23 09:47:42 +00:00
network_func.h
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
2008-12-23 11:06:52 +00:00
network_gamelist.cpp
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
network_gamelist.h
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
2008-05-30 18:20:26 +00:00
network_gui.cpp
(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
2008-12-24 09:53:15 +00:00
network_gui.h
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
2008-12-22 18:40:57 +00:00
network_internal.h
(svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together.
2008-12-23 11:43:32 +00:00
network_server.cpp
(svn r14733) -Fix (r14730): creating new companies didn't always work as expected.
2008-12-24 00:03:47 +00:00
network_server.h
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
2008-12-23 09:47:42 +00:00
network_type.h
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
2008-12-23 20:52:27 +00:00
network_udp.cpp
(svn r14731) -Fix: don't initialise UDP multiple times without closing it.
2008-12-23 20:58:03 +00:00
network_udp.h
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00