OpenTTD/src/video
Michael Lutz 421b599541 Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
..
cocoa Codechange: [OSX] remove final bits of old debugging code (#8714) 2021-02-21 15:58:26 +01:00
CMakeLists.txt Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
allegro_v.cpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
allegro_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 2021-02-20 17:08:44 +01:00
dedicated_v.cpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
dedicated_v.h Codechange: Use std::string in the driver and blitter selection code. 2020-05-21 20:02:34 +02:00
null_v.cpp Add: draw the screen at a steady pace, also during fast-forward 2021-02-19 10:43:15 +01:00
null_v.h Codechange: Use std::string in the driver and blitter selection code. 2020-05-21 20:02:34 +02:00
opengl.cpp Codechange: [OpenGL] Let OpenGL clear the pixel buffer if possible. 2021-02-22 22:16:07 +01:00
opengl.h Codechange: [OpenGL] Use persistently mapped pixel buffers when supported. 2021-02-22 22:16:07 +01:00
sdl2_default_v.cpp Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
sdl2_default_v.h Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
sdl2_opengl_v.cpp Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
sdl2_opengl_v.h Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
sdl2_v.cpp Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
sdl2_v.h Codechange: [SDL2] Split driver in base-part and default backend 2021-02-22 22:16:07 +01:00
sdl_v.cpp Remove: [SDL] SDL 1.3 never happened, so remove all the special code for it 2021-02-20 17:08:44 +01:00
sdl_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 2021-02-20 17:08:44 +01:00
video_driver.cpp Codechange: deduplicate tick-handlers of all video drivers 2021-02-20 17:08:44 +01:00
video_driver.hpp Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer. 2021-02-22 22:16:07 +01:00
win32_v.cpp Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer. 2021-02-22 22:16:07 +01:00
win32_v.h Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer. 2021-02-22 22:16:07 +01:00