OpenTTD/src/table
PeterN dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
..
airport_defaults.h (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
airport_movement.h (svn r22741) -Add: Add exit direction of hangars to airport specifications. 2011-08-13 12:43:05 +00:00
airporttile_ids.h
airporttiles.h
animcursors.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
autorail.h
bridge_land.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
build_industry.h Add: Industries can produce and accept up to 16 different cargoes 2018-11-03 21:43:54 +01:00
cargo_const.h (svn r23862) -Fix (r23860): Fix sweets capacity. 2012-01-28 14:12:42 +00:00
clear_land.h (svn r23188) -Fix (r23168): fences on steep slopes were broken 2011-11-11 18:01:41 +00:00
company_settings.ini Codechange: Convert saveload numbers to enum values. 2019-02-02 21:39:06 +00:00
control_codes.h Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. (#6737) 2018-04-19 19:33:21 +01:00
currency_settings.ini Codechange: Convert saveload numbers to enum values. 2019-02-02 21:39:06 +00:00
elrail_data.h (svn r27972) -Fix (r15271) [FS#6670]: Catenary sprites got mixed up for depots. 2018-03-05 21:24:48 +00:00
engines.h Fix: Set MU flag on some default engines. 2019-02-01 07:08:55 +00:00
gameopt_settings.ini Codechange: Convert saveload numbers to enum values. 2019-02-02 21:39:06 +00:00
genland.h
heightmap_colours.h (svn r26930) -Add: extra shadings to he heightmap colour tables (Chillcore) 2014-09-27 14:51:34 +00:00
industry_land.h
landscape_sprite.h (svn r24877) -Fix: some whitespace "errors" 2013-01-01 10:52:32 +00:00
misc_settings.ini Feature: Add option to adjust font size separately from GUI size. (#7003) 2019-02-23 08:27:46 +00:00
newgrf_debug_data.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
object_land.h (svn r27183) -Fix: GCC5 compilation 2015-03-13 19:42:49 +00:00
palette_convert.h (svn r23433) -Fix [FS#4868]: recolouring of some animated colours from the windows palette went wrong 2011-12-04 19:07:24 +00:00
palettes.h (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
pricebase.h (svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type. 2012-02-11 22:43:39 +00:00
railtypes.h (svn r24368) -Fix (r24367): Silence GCC warnings. 2012-07-02 15:55:13 +00:00
road_land.h
roadveh_movement.h
settings.h.postamble (svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names 2011-03-05 11:34:31 +00:00
settings.h.preamble Codechange: lengthof is not defined for runtime-length strings, use sizeof instead 2018-06-27 22:54:46 +02:00
settings.ini Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
sprites.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
station_land.h (svn r23010) -Add [FS#4797]: Support company colour for the airports' jetways (zeroeight) 2011-10-07 07:56:30 +00:00
strgen_tables.h Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. (#6737) 2018-04-19 19:33:21 +01:00
string_colours.h (svn r27378) -Codechange: Fix indentation of the table values, allow Doxygen to link to the TextColour enum. 2015-08-10 10:04:14 +00:00
town_land.h Add: Houses can accept up to 16 different cargo types via NewGRF. 2019-01-21 16:06:25 +01:00
townname.h Fix: spelling for a few real town names (#7338) 2019-03-07 17:52:57 +00:00
track_land.h
train_cmd.h (svn r26130) -Codechange: add some guards against using invalid image indices 2013-11-26 16:08:58 +00:00
tree_land.h
unicode.h (svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font 2011-12-17 21:42:11 +00:00
water_land.h (svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc) 2011-07-10 13:04:04 +00:00
win32_settings.ini Codechange: Convert saveload numbers to enum values. 2019-02-02 21:39:06 +00:00
window_settings.ini Codechange: Convert saveload numbers to enum values. 2019-02-02 21:39:06 +00:00