OpenTTD/src/network
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
..
core (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
network.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
network.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
network_base.h (svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool. 2008-12-23 20:52:27 +00:00
network_chat_gui.cpp (svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the tab-completed. 2009-02-06 15:11:17 +00:00
network_client.cpp (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. 2009-02-04 16:59:41 +00:00
network_client.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
network_command.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
network_content.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
network_content.h (svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows. 2009-01-23 10:20:29 +00:00
network_content_gui.cpp (svn r15377) -Fix [FS#2607]: filter did resort when unneeded and didn't deselect properly in some cases (Roujin) 2009-02-06 18:00:05 +00:00
network_func.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
network_gamelist.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
network_gamelist.h (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
network_gui.cpp (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
network_gui.h (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
network_internal.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
network_server.cpp (svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore in a 'dedicated' server. 2009-02-07 12:02:13 +00:00
network_server.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
network_type.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
network_udp.cpp (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
network_udp.h (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00