OpenTTD/src/game
Loïc Guilloux 91ca088065
Fix #10304, fe30f66: [Scripts] Don't start GS in intro (#10305)
2023-01-02 02:13:16 +01:00
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game.hpp Fix #9720: Delay start of GS/AI to after loading of savegame (#9745) 2022-12-28 05:02:26 +01:00
game_config.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_config.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_core.cpp Fix #10304, fe30f66: [Scripts] Don't start GS in intro (#10305) 2023-01-02 02:13:16 +01:00
game_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_info.cpp Change: Heading for 14 now. (#10302) 2023-01-01 22:52:23 +01:00
game_info.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_instance.cpp Codechange: Add support for additional command result values. 2021-12-16 22:28:32 +01:00
game_instance.hpp Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
game_scanner.cpp Codechange: use C++11 constructs for for-each loops (#8432) 2020-12-25 19:38:18 +01:00
game_scanner.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_text.cpp Cleanup: remove some unneeded c_str() calls 2021-06-15 06:13:00 +02:00
game_text.hpp Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00