OpenTTD/src/game
Rubidium 7c37dcb8e3 Fix: do not use {STRING} when {STRING1} or {STRING2} is needed 2023-06-14 09:44:06 +02:00
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game.hpp Codechange: use fmt::format_to to format the help message 2023-05-20 16:50:03 +02:00
game_config.cpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_config.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_core.cpp Codechange: use fmt::format_to to format the help message 2023-05-20 16:50:03 +02:00
game_gui.cpp Fix: do not use {STRING} when {STRING1} or {STRING2} is needed 2023-06-14 09:44:06 +02:00
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_info.cpp Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
game_info.hpp Codechange: use std::string for script library category 2023-05-14 22:54:10 +02:00
game_instance.cpp Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
game_instance.hpp Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
game_scanner.cpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_scanner.hpp Codechange: use std::string for script info/library finding 2023-05-14 22:54:10 +02:00
game_text.cpp Codechange: let ReadLine return a string instead of passing a buffer 2023-06-09 19:58:29 +02:00
game_text.hpp Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00