.. |
8bpp_base.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
8bpp_base.hpp
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(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
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2011-12-08 19:37:33 +00:00 |
8bpp_optimized.cpp
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(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites
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2014-10-06 18:45:51 +00:00 |
8bpp_optimized.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
8bpp_simple.cpp
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(svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter.
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2017-03-30 21:33:40 +00:00 |
8bpp_simple.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
32bpp_anim.cpp
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Codechange: Silence -Wclass-memaccess warnings with GCC8
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2018-06-27 22:54:46 +02:00 |
32bpp_anim.hpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_anim_sse2.cpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_anim_sse2.hpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_anim_sse4.cpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_anim_sse4.hpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_base.cpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_base.hpp
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Add: 32bpp SSE2 blitter palette animator (#6795)
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2018-05-23 09:55:04 +01:00 |
32bpp_optimized.cpp
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(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites
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2014-10-06 18:45:51 +00:00 |
32bpp_optimized.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
32bpp_simple.cpp
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(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites
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2014-10-06 18:45:51 +00:00 |
32bpp_simple.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |
32bpp_sse2.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
32bpp_sse2.hpp
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(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
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2014-01-13 18:20:23 +00:00 |
32bpp_sse4.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
32bpp_sse4.hpp
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(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
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2014-01-13 18:20:23 +00:00 |
32bpp_sse_func.hpp
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(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
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2014-10-15 18:31:37 +00:00 |
32bpp_sse_type.h
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Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers.
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2018-04-10 23:30:01 +02:00 |
32bpp_ssse3.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
32bpp_ssse3.hpp
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(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
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2014-01-13 18:20:23 +00:00 |
base.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
base.hpp
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(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites
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2014-10-06 18:45:51 +00:00 |
factory.hpp
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
null.cpp
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
null.hpp
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(svn r26209) -Codechange: remove some template magic and simplify some code
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2014-01-02 22:41:58 +00:00 |