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afterload.cpp
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Change #8159: Remove now unused town cargo caches without bumping the savegame version
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2020-08-09 18:53:55 +01:00 |
ai_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
airport_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
animated_tile_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
autoreplace_sl.cpp
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Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
cargomonitor_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
cargopacket_sl.cpp
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Codechange: Replace vehicle related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
cheat_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
company_sl.cpp
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Codechange: Replace station related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
depot_sl.cpp
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Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
economy_sl.cpp
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Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
engine_sl.cpp
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Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
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2020-01-12 19:08:38 +01:00 |
game_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
gamelog_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
goal_sl.cpp
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Codechange: Replace FOR_ALL_GOALS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
group_sl.cpp
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Codechange: Replace FOR_ALL_GROUPS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
industry_sl.cpp
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Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
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2019-12-21 20:13:03 +01:00 |
labelmaps_sl.cpp
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Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
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2020-01-12 19:08:38 +01:00 |
linkgraph_sl.cpp
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Codechange: Replace linkgraph related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
map_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
misc_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
newgrf_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
newgrf_sl.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
object_sl.cpp
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Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
oldloader.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
oldloader.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
oldloader_sl.cpp
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Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes
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2020-03-31 23:08:53 +01:00 |
order_sl.cpp
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Fix: When loading old timetabled saves, also reset cached timetable duration
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2020-01-05 20:51:26 +00:00 |
saveload.cpp
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Fix: Stop any gamelog action when recovering from SlError()
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2020-06-01 22:16:57 +01:00 |
saveload.h
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Fix: reset roadtype/streetcartype info for non-road bridges
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2020-06-01 22:16:57 +01:00 |
saveload_filter.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
saveload_internal.h
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Fix #8021: limit savegame range for docking tiles fixing
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2020-06-01 22:16:57 +01:00 |
signs_sl.cpp
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Codechange: Replace FOR_ALL_SIGNS with range-based for loops
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2019-12-21 20:13:03 +01:00 |
station_sl.cpp
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Fix #8021: limit savegame range for docking tiles fixing
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2020-06-01 22:16:57 +01:00 |
storage_sl.cpp
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Codechange: Replace FOR_ALL_STORAGES with range-based for loops
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2019-12-21 20:13:03 +01:00 |
story_sl.cpp
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Codechange: Replace story related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
strings_sl.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
subsidy_sl.cpp
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Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
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2019-12-21 20:13:03 +01:00 |
town_sl.cpp
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Change #8159: Remove now unused town cargo caches without bumping the savegame version
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2020-08-09 18:53:55 +01:00 |
vehicle_sl.cpp
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Codechange: Replace vehicle related FOR_ALL with range-based for loops
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2019-12-21 20:13:03 +01:00 |
waypoint_sl.cpp
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Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
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2020-01-12 19:08:38 +01:00 |