..
settings
Feature: opt-in survey when exiting a game
2023-05-14 23:22:02 +02:00
CMakeLists.txt
Codechange: Let the compile generate the master command table out of templated command traits.
2021-12-16 22:28:32 +01:00
airport_defaults.h
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
airport_movement.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
airporttile_ids.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
airporttiles.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
animcursors.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
autorail.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
bridge_land.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
build_industry.h
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
cargo_const.h
Codechange: Remove CargoSpec::multipliertowngrowth which is unused ( #9701 )
2021-11-16 22:48:21 +00:00
clear_land.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
control_codes.h
Add: NewGRF string code "9A 21" to display force from textstack. ( #10782 )
2023-05-11 08:06:46 +01:00
elrail_data.h
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2022-12-19 20:16:26 +00:00
engines.h
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
2023-01-06 00:44:57 +00:00
genland.h
Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordinate is negative
2021-02-13 19:18:41 +01:00
heightmap_colours.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
industry_land.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
landscape_sprite.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
newgrf_debug_data.h
Codechange: Use range-for iteration.
2023-05-11 07:58:55 +01:00
object_land.h
Codechange: Don't use macros for DAYS_TILL and friends ( #10746 )
2023-05-07 05:25:24 -04:00
opengl_shader.h
Cleanup: Remove svn-style `$Id$` comments. ( #10122 )
2022-11-01 18:24:31 -06:00
palette_convert.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
palettes.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
pricebase.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
railtypes.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
road_land.h
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
roadtypes.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
roadveh_movement.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
settings.h.postamble
(svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names
2011-03-05 11:34:31 +00:00
settings.h.preamble
Codechange: Saveload macros for entries with a custom table name.
2023-02-26 21:41:24 +01:00
sprites.h
Add: documention to large functions that have too little documentation according to CodeQL
2023-02-25 23:57:36 +01:00
station_land.h
Fix #9186 : Fix incorrect bounding box height causing station sprite glitch. ( #9187 )
2021-05-12 21:35:48 +01:00
strgen_tables.h
Feature: Display power-to-weight ratio in ground vehicle details GUI
2022-11-08 21:02:08 +01:00
string_colours.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
town_land.h
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
townname.h
Fix: correct some mistaken Romanian real towns
2022-03-26 09:08:46 +01:00
track_land.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
train_sprites.h
Codechange: Let the compile generate the master command table out of templated command traits.
2021-12-16 22:28:32 +01:00
tree_land.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
unicode.h
Change: Rename some freetype things to fontcache.
2022-09-25 18:34:24 +01:00
water_land.h
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00