OpenTTD/src/table
skidd13 7be55559b8 (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 2007-12-02 00:53:01 +00:00
..
ai_rail.h (svn r10672) -Codechange: typify some parameters/variables. 2007-07-24 13:03:24 +00:00
animcursors.h (svn r8880) -Codechange: make anim cursors an array of structs. 2007-02-24 15:05:14 +00:00
autorail.h (svn r8129) -Codechange: Change data tables to use split off palette map. And 2007-01-14 19:59:25 +00:00
bridge_land.h (svn r8129) -Codechange: Change data tables to use split off palette map. And 2007-01-14 19:59:25 +00:00
build_industry.h (svn r11534) -Feature(newgrf): Implement property 23h for Industries. 2007-11-27 17:13:49 +00:00
cargo_const.h (svn r11428) -Fix: wrong string used for candy/sweets units_volume 2007-11-13 18:38:36 +00:00
clear_land.h (svn r7759) -Merge: makefile rewrite. This merge features: 2007-01-02 19:19:48 +00:00
control_codes.h (svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F. 2007-09-22 23:55:34 +00:00
elrail_data.h (svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch. 2007-09-07 21:11:12 +00:00
engines.h (svn r9825) -Codechange: [NewGRF] Add support for early vehicle retirement. 2007-05-10 23:10:23 +00:00
files.h (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 2007-12-02 00:53:01 +00:00
genland.h (svn r7759) -Merge: makefile rewrite. This merge features: 2007-01-02 19:19:48 +00:00
industry_land.h (svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch. 2007-09-14 21:32:21 +00:00
landscape_sprite.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
namegen.h (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
palettes.h (svn r9654) -Fix: Add string colours for the DOS palette and use them when playing with the DOS data files. 2007-04-17 10:08:17 +00:00
road_land.h (svn r10507) -Fix [FS#1019]: apparantly we used the wrong sprites for some pieces of the tram catenary (even though TTDP did so too). 2007-07-11 08:35:14 +00:00
roadveh.h (svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. 2007-11-17 12:42:15 +00:00
sprites.h (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
station_land.h (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
town_land.h (svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch. 2007-09-14 21:32:21 +00:00
track_land.h (svn r8129) -Codechange: Change data tables to use split off palette map. And 2007-01-14 19:59:25 +00:00
train_cmd.h (svn r7759) -Merge: makefile rewrite. This merge features: 2007-01-02 19:19:48 +00:00
tree_land.h (svn r11536) -Codechange: Align some elements of the _tree_layout_sprite table a little better looking for the eye 2007-11-28 00:41:20 +00:00
unicode.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
unmovable_land.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
water_land.h (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00