mirror of https://github.com/OpenTTD/OpenTTD.git
22 lines
553 B
C
22 lines
553 B
C
/* $Id$ */
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/** @file water.h Functions related to water (management) */
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#ifndef WATER_H
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#define WATER_H
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void TileLoop_Water(TileIndex tile);
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bool FloodHalftile(TileIndex t);
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void ConvertGroundTilesIntoWaterTiles();
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void DrawShipDepotSprite(int x, int y, int image);
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void DrawCanalWater(TileIndex tile, bool draw_base);
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void DrawRiverWater(const struct TileInfo *ti, bool draw_base);
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void DrawShoreTile(Slope tileh);
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void MakeWaterKeepingClass(TileIndex tile, Owner o);
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void SetWaterClassDependingOnSurroundings(TileIndex t);
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#endif /* WATER_H */
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