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CMakeLists.txt
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Codechange: move all NetworkGameInfo related functions to a single file
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2021-04-27 20:18:53 +02:00 |
address.cpp
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Codechange: use NetworkAddress instead of two host/port variables where possible
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2021-04-29 20:12:11 +02:00 |
address.h
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Fix: Thread unsafe use of NetworkAddress::GetAddressAsString
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2020-06-21 11:47:56 +01:00 |
config.h
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Codechange: use NetworkAddress instead of two host/port variables where possible
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2021-04-29 20:12:11 +02:00 |
core.cpp
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Codechange: move all NetworkGameInfo related functions to a single file
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2021-04-27 20:18:53 +02:00 |
core.h
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Codechange: move all NetworkGameInfo related functions to a single file
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2021-04-27 20:18:53 +02:00 |
game_info.cpp
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Codechange: refactor CheckGameCompatibility() from existing function
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2021-04-27 20:18:53 +02:00 |
game_info.h
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Cleanup: remove write-only variable "hostname" in NetworkGameList
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2021-04-29 20:12:11 +02:00 |
host.cpp
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
host.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
os_abstraction.h
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Change: [Network] lower TCP connect() timeout to 3s (#9112)
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2021-04-27 20:18:43 +02:00 |
packet.cpp
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Fix 8a95fee4: Missing initialiser in Packet constructor
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2021-04-26 06:45:37 +02:00 |
packet.h
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Fix: missing <limits> include in network/core/packet.h (#9123)
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2021-04-27 23:22:03 +01:00 |
tcp.cpp
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Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up
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2021-04-27 18:17:34 +01:00 |
tcp.h
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Fix: Racy use of flags in TCPConnecter::CheckCallbacks
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2020-06-18 19:57:34 +02:00 |
tcp_admin.cpp
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Codechange: Replace assert_compile macro with static_assert
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2020-12-27 10:55:42 +00:00 |
tcp_admin.h
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Doc: server name doesn't need to be advertised to be valid
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2021-04-20 17:34:04 +02:00 |
tcp_connect.cpp
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Fix: Racy use of flags in TCPConnecter::CheckCallbacks
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2020-06-18 19:57:34 +02:00 |
tcp_content.cpp
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Cleanup: remove #ifdefs for compiling the old content server
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2021-04-27 19:58:03 +02:00 |
tcp_content.h
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Cleanup: remove #ifdefs for compiling the old content server
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2021-04-27 19:58:03 +02:00 |
tcp_content_type.h
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Cleanup: remove #ifdefs for compiling the old content server
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2021-04-27 19:58:03 +02:00 |
tcp_game.cpp
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Add: ability to retrieve game info from server over TCP
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2021-04-27 20:18:53 +02:00 |
tcp_game.h
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Fix b3003dd1: swap SERVER_GAME_INFO with CLIENT_GAME_INFO (#9129)
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2021-04-28 23:09:03 +02:00 |
tcp_http.cpp
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Change: [Network] Encapsulate logic about the connection string to the network code (#23)
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2021-04-29 20:12:11 +02:00 |
tcp_http.h
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
tcp_listen.h
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Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up
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2021-04-27 18:17:34 +01:00 |
udp.cpp
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Codechange: move all NetworkGameInfo related functions to a single file
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2021-04-27 20:18:53 +02:00 |
udp.h
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Codechange: move all NetworkGameInfo related functions to a single file
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2021-04-27 20:18:53 +02:00 |