OpenTTD/src/network/core
rubidium42 a61696d6c5 Change: [Network] Encapsulate logic about the connection string to the network code (#23) 2021-04-29 20:12:11 +02:00
..
CMakeLists.txt Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
address.cpp Codechange: use NetworkAddress instead of two host/port variables where possible 2021-04-29 20:12:11 +02:00
address.h Fix: Thread unsafe use of NetworkAddress::GetAddressAsString 2020-06-21 11:47:56 +01:00
config.h Codechange: use NetworkAddress instead of two host/port variables where possible 2021-04-29 20:12:11 +02:00
core.cpp Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
core.h Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
game_info.cpp Codechange: refactor CheckGameCompatibility() from existing function 2021-04-27 20:18:53 +02:00
game_info.h Cleanup: remove write-only variable "hostname" in NetworkGameList 2021-04-29 20:12:11 +02:00
host.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
host.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
os_abstraction.h Change: [Network] lower TCP connect() timeout to 3s (#9112) 2021-04-27 20:18:43 +02:00
packet.cpp Fix 8a95fee4: Missing initialiser in Packet constructor 2021-04-26 06:45:37 +02:00
packet.h Fix: missing <limits> include in network/core/packet.h (#9123) 2021-04-27 23:22:03 +01:00
tcp.cpp Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up 2021-04-27 18:17:34 +01:00
tcp.h Fix: Racy use of flags in TCPConnecter::CheckCallbacks 2020-06-18 19:57:34 +02:00
tcp_admin.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
tcp_admin.h Doc: server name doesn't need to be advertised to be valid 2021-04-20 17:34:04 +02:00
tcp_connect.cpp Fix: Racy use of flags in TCPConnecter::CheckCallbacks 2020-06-18 19:57:34 +02:00
tcp_content.cpp Cleanup: remove #ifdefs for compiling the old content server 2021-04-27 19:58:03 +02:00
tcp_content.h Cleanup: remove #ifdefs for compiling the old content server 2021-04-27 19:58:03 +02:00
tcp_content_type.h Cleanup: remove #ifdefs for compiling the old content server 2021-04-27 19:58:03 +02:00
tcp_game.cpp Add: ability to retrieve game info from server over TCP 2021-04-27 20:18:53 +02:00
tcp_game.h Fix b3003dd1: swap SERVER_GAME_INFO with CLIENT_GAME_INFO (#9129) 2021-04-28 23:09:03 +02:00
tcp_http.cpp Change: [Network] Encapsulate logic about the connection string to the network code (#23) 2021-04-29 20:12:11 +02:00
tcp_http.h Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
tcp_listen.h Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up 2021-04-27 18:17:34 +01:00
udp.cpp Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00
udp.h Codechange: move all NetworkGameInfo related functions to a single file 2021-04-27 20:18:53 +02:00