OpenTTD/src/network/core
rubidium 998bbde49e (svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin port when a new game is started 2011-09-15 18:28:39 +00:00
..
address.cpp (svn r22695) -Fix [FS#4697]: mark addresses that could not be resolved as 'do not resolve anymore' as well, instead of trying to resolve them each and every time the address is accessed 2011-07-30 10:28:52 +00:00
address.h (svn r22695) -Fix [FS#4697]: mark addresses that could not be resolved as 'do not resolve anymore' as well, instead of trying to resolve them each and every time the address is accessed 2011-07-30 10:28:52 +00:00
config.h (svn r21412) -Codechange: limit company name by amount of characters, not bytes 2010-12-05 22:24:50 +00:00
core.cpp (svn r21358) -Codechange: make some network function names conform to coding style 2010-11-30 13:38:46 +00:00
core.h (svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines. 2010-12-22 11:46:41 +00:00
game.h (svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files 2009-10-04 20:00:56 +00:00
host.cpp (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
host.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
os_abstraction.h (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
packet.cpp (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
packet.h (svn r22401) -Codechange: replace some defines in the udp code so doxygen can create better documentation 2011-05-01 12:18:34 +00:00
tcp.cpp (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
tcp.h (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection 2011-02-12 21:09:34 +00:00
tcp_admin.cpp (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
tcp_admin.h (svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin port when a new game is started 2011-09-15 18:28:39 +00:00
tcp_connect.cpp (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
tcp_content.cpp (svn r22431) -Fix (r22399): NETWORK_RECV_STATUS_MALFORMED_PACKET != false. 2011-05-06 22:17:34 +00:00
tcp_content.h (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
tcp_game.cpp (svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation 2011-05-01 11:30:03 +00:00
tcp_game.h (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
tcp_http.cpp (svn r22403) -Document: some more network/core code 2011-05-01 13:29:40 +00:00
tcp_http.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
tcp_listen.h (svn r21875) -Codechange: indentation of some comments was wrong 2011-01-21 01:38:30 +00:00
udp.cpp (svn r22401) -Codechange: replace some defines in the udp code so doxygen can create better documentation 2011-05-01 12:18:34 +00:00
udp.h (svn r22401) -Codechange: replace some defines in the udp code so doxygen can create better documentation 2011-05-01 12:18:34 +00:00