mirror of https://github.com/FreeCol/freecol.git
![]() * Adds the ability for Free Colonists to gain experience when producing goods indoors and become experts. * Percentage (probability) is based upon the skill level of the position. * Carpenter is skill level 1, so has up to a 4% chance * Statesmen and Preacher are skill level 3, so have up to a 2% chance * All other occupations are skill level 2 and thus carry up to a 3% chance * The current default behavior of FreeCol is that outdoor activities all carry up to a 4% chance, regardless of skill level. |
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default | ||
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mods | ||
rules | ||
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freecol.png |