freecol/data
David lewis 80c315cc97
Ability for colonists to gain experience indoors
* Adds the ability for Free Colonists to gain experience when producing goods indoors and become experts.
* Percentage (probability) is based upon the skill level of the position.
  * Carpenter is skill level 1, so has up to a 4% chance
  * Statesmen and Preacher are skill level 3, so have up to a 2% chance
  * All other occupations are skill level 2 and thus carry up to a 3% chance
* The current default behavior of FreeCol is that outdoor activities all carry up to a 4% chance, regardless of skill level.
2023-05-23 21:07:10 -07:00
..
base Adds styling for radio buttons and checkbox/radio menu items. 2023-05-23 19:07:19 +02:00
default Updating the face of Peter Minuit to be more realisticly colored. 2023-05-20 10:57:39 +02:00
maps Map changes 2020-06-15 13:45:06 +09:30
mods Adds ranged combat to FreeCol. The "Hitpoints and Combat" mod uses the ranged combat for artillery and ships, and also contains adjustments to the ships' hitpoints. 2023-01-15 15:41:47 +01:00
rules Ability for colonists to gain experience indoors 2023-05-23 21:07:10 -07:00
strings Change desc of Native Converts and Bartelome 2023-05-23 21:07:10 -07:00
freecol.png Implement FR#3406501: Upstream .desktop file 2012-01-07 14:22:29 +00:00