Update OPTIMIZATION.md

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ijemafe 2020-06-01 10:38:29 -07:00 committed by GitHub
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@ -15,4 +15,17 @@ If you are still experiencing lag, there are two files which can be tweaked to i
1. Under `[WinDrv.WindowsClient]`, set `MinDesiredFramerate` to `60` (from `10`)
1. Under `[D3DDrv.D3DRenderDevice]`, set `UsePrecaching` to `True`
1. Under `[D3DDrv.D3DRenderDevice]`, set `UseCompressedLightmaps` to `True`
1. Under `[D3DDrv.D3DRenderDevice]`, set `DetailTextures` to `True`
There are some additional settings here which may be useful to tweak:
```
[D3DDrv.D3DRenderDevice]
HighDetailActors=True
UseTrilinear=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
MaxPixelShaderVersion=255
DetailTextures=True
```