Update OPTIMIZATION.md
This commit is contained in:
parent
7f57089a23
commit
2c665e5280
|
@ -15,4 +15,17 @@ If you are still experiencing lag, there are two files which can be tweaked to i
|
|||
1. Under `[WinDrv.WindowsClient]`, set `MinDesiredFramerate` to `60` (from `10`)
|
||||
1. Under `[D3DDrv.D3DRenderDevice]`, set `UsePrecaching` to `True`
|
||||
1. Under `[D3DDrv.D3DRenderDevice]`, set `UseCompressedLightmaps` to `True`
|
||||
1. Under `[D3DDrv.D3DRenderDevice]`, set `DetailTextures` to `True`
|
||||
|
||||
There are some additional settings here which may be useful to tweak:
|
||||
|
||||
```
|
||||
[D3DDrv.D3DRenderDevice]
|
||||
HighDetailActors=True
|
||||
UseTrilinear=True
|
||||
UseTripleBuffering=False
|
||||
UseHardwareTL=True
|
||||
UseHardwareVS=True
|
||||
UseCubemaps=True
|
||||
MaxPixelShaderVersion=255
|
||||
DetailTextures=True
|
||||
```
|
||||
|
|
Loading…
Reference in New Issue